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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_plugin.cpp
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Author
2023-03-13
Automatically reparent editor message dialogs to avoid error spam.
bruvzg
2023-02-17
Change `_can_handle` and `_edit` virtual methods to take `Object*`
Marc Gilleron
2023-01-22
Fix potential crash in EditorPlugin.edit()
kobewi
2023-01-19
Merge pull request #44596 from KoBeWi/🧹🧹🧹
Rémi Verschelde
2023-01-19
Merge pull request #71443 from TechnoPorg/fix-resource-conversion-plugins
Rémi Verschelde
2023-01-19
Cleanup unused engine code v2
kobewi
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-14
Make EditorResourceConversionPlugin usable.
TechnoPorg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-14
Add EditorInterface.get_selected_paths()
cespeute
2022-11-14
[Editor] Better expose EditorDebuggerPlugin.
Fabio Alessandrelli
2022-11-11
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-10-31
Merge pull request #62416 from Calinou/movie-maker-request-attention-on-finish
Rémi Verschelde
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Rename remaining "Spatial" in Plugins to "Node3D"
Micky
2022-09-10
Merge pull request #64465 from TokageItLab/bind-after-gui-input
Rémi Verschelde
2022-09-08
bind AfterGUIInput
Silc Renew
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-22
Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-18
Add a method for restarting the editor to EditorInterface
Aaron Franke
2022-08-13
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`
Micky
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-06-26
Request attention on the editor window when done recording a movie
Hugo Locurcio
2022-04-27
Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu
Rémi Verschelde
2022-04-13
Import scenes as AnimationLibrary
reduz
2022-04-12
move gltf export under scene menu
Priyansh Rathi
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-07
ResourceImporter: Restore default append logic for new importers
Rémi Verschelde
2022-01-28
Improve some method bindings to use specific `Object` subtypes
Rémi Verschelde
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-08
Allow showing both left and right side panels
Haoyu Qiu
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-08
Expose `ScriptEditor::edit` to scripting
Raul Santos
2021-10-15
Add scene Post-Import Plugin support.
reduz
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-08-31
Sort palette commands by last use
kobewi
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
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