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path: root/editor/editor_plugin.cpp
AgeCommit message (Expand)Author
2022-04-13Import scenes as AnimationLibraryreduz
2022-02-16Port existing _notification code to use switch statements (part 1/3)jmb462
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-07ResourceImporter: Restore default append logic for new importersRémi Verschelde
2022-01-28Improve some method bindings to use specific `Object` subtypesRémi Verschelde
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-08Allow showing both left and right side panelsHaoyu Qiu
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-08Expose `ScriptEditor::edit` to scriptingRaul Santos
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-08-31Sort palette commands by last usekobewi
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-15command palette improvementsBhuvan Vemula
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-07-18Optimize StringName usagereduz
2021-06-13Validate parameters when adding pluginsHaoyu Qiu
2021-06-13Fix some virtual methodskobewi
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-31Implement shader cachingreduz
2021-05-04Provide a way to hook into Inspectors UndoRedo.Gilles Roudière
2021-04-12Expose edit_node() for editor pluginskobewi
2021-04-05Expose editor scale to the plugin APIYuri Sizov
2021-02-13Fix editor always redrawingreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44524 from madmiraal/rename-editor-viewportRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-19Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal
2020-12-16Make tool menu plugins use Callables for callbackkobewi
2020-11-10Register methods for drawing 3D editor overlaysTomasz Chabora
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-09-23Added inspector_only option to inspect_object in EditorInterface.andriyDev
2020-08-26Added debugger plugin supportsimpu
2020-07-06Expose methods to play scene from plugin codeYuri Sizov
2020-07-02Add translation parser plugin supportSkyJJ
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-03Add a getter and property for the editor distraction-free modeHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky