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path: root/editor/editor_path.h
AgeCommit message (Expand)Author
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-30Cleanup EditorNode and EditorDataHendrik Brucker
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-06-04Make several actions in the Inspector dock more obviousYuri Sizov
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-15Fix the editor path icon when switching from dark to light themeHugo Locurcio
2019-04-25Make 'EditorPath' into a proper 'MenuButton'Michael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde