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path: root/editor/editor_path.cpp
AgeCommit message (Expand)Author
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-05Improvements to multi-node editingFireForge
2022-08-29Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde
2022-08-28Merge pull request #64885 from Mickeon/rename-tooltip-hintRémi Verschelde
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-27Rename `hint_tooltip` to `tooltip_text` & setgetMicky
2022-08-23Hide MenuButton / OptionButton popup on click if it's already visible.bruvzg
2022-08-18Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...bruvzg
2022-07-18Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge
2022-06-15Expose PopupMenu set/get_item_horizontal_offset()FireForge
2022-03-30Cleanup EditorNode and EditorDataHendrik Brucker
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-06-04Make several actions in the Inspector dock more obviousYuri Sizov
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-20Clip text in EditorPath button to avoid dock size changesMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-15Fix the editor path icon when switching from dark to light themeHugo Locurcio
2019-09-24Merge pull request #31978 from YeldhamDev/inspector_dock_small_improvementsRémi Verschelde
2019-09-05Revert "Fix Clearing Inspector for Remote Node"Emmanuel Barroga
2019-09-04Small improvements to the inspector dockMichael Alexsander Silva Dias
2019-07-25Fix Clearing Inspector for Remote NodeEmmanuel Barroga
2019-04-25Make 'EditorPath' into a proper 'MenuButton'Michael Alexsander Silva Dias
2019-01-13Fixed null editor icon crashWilson E. Alvarez
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-14Refactor editor icon retrievalwillnationsdev
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-17Better supported for remote object editing with the inspector with a simple d...geequlim
2017-08-30White Themetoger5
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei