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path: root/editor/editor_node.h
AgeCommit message (Collapse)Author
2017-05-24Join text menus on the top-left, move shortcut buttons to new locationNuno Donato
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
New customizable editor theme
2017-05-18Editor: Make "open 2d/3d/script editor" shortcuts configurable.Andreas Haas
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
2017-05-09New customizable editor themevolzhs
2017-04-26Separate fullscreen state for scene & script editorRamesh Ravone
2017-04-12Removed the deprecated Import menu from the main editor.Nuno Donato
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-21Export template management dialog.Juan Linietsky
Missing download (need to discuss this!)
2017-03-06Editor: Dim UI when a WindowDialog is shown.Andreas Haas
Darkens the editor on WindowDialog popup. This adds the following new Editor settings: - interface/dim_editor_on_dialog_popup (true) # Enable/Disable editor dimming - interface/dim_amount (0.6) # Percentage of how much the editor will be darkened (0-1) - interface/dim_transition_time # The duration (in seconds) of the color blending effect (0-1), 0 is instant. Please test this thoroughly, I haven't yet seen a case where it fails to work properly but I'm sure I didn't test all windows of the editor :P
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.