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path: root/editor/editor_node.h
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2019-01-17Perform a cleaner exit for resource preview, fixes #24206Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-16Merge pull request #19501 from Zylann/custom_loadersRémi Verschelde
Added basic support for custom resource savers and loaders
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-12-09Cleanup some unused controls in the editor's top barMichael Alexsander Silva Dias
2018-12-07Merge pull request #22323 from williamd1k0/ignore-main-sceneRémi Verschelde
Editor: Skip loading main scene if restore_scenes_on_load is used
2018-11-28Disable progress dialog on export from command line, stab at fixing #24031Juan Linietsky
2018-11-27Added test to avoid saving cyclic scene instancing, fixes #9686Juan Linietsky
2018-11-22Merge pull request #23680 from YeldhamDev/unified_help_search_revivedRémi Verschelde
Unified Class and Reference Search 2: Resurrection
2018-11-20Reworked how non-imported resources are reloaded on change, fixes #19852Juan Linietsky
2018-11-20Unify editor class and reference searchRay Koopa
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-18Add Save option to resource property menuJFonS
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-11-02Let user fix dependencies in resourcesPedro J. Estébanez
2018-10-29Automatically unfold sections of properties that someone else edited (no ↵Juan Linietsky
local info exists).
2018-10-29Moved folding outside the resource files, now saved outside the project.Juan Linietsky
2018-10-29Ability to revert any property, not just from inherited scenes or scripts.Juan Linietsky
2018-10-02Editor: Skip loading main scene if restore_scenes_on_load is usedWilliam Tumeo
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-20Merge pull request #22225 from groud/fix_draw_on_viewportRémi Verschelde
Fixes drawing of the 2D plugins on the 3D view
2018-09-20EditorNode: Reorder and cleanup initial dock setupRémi Verschelde
2018-09-20Merge pull request #21426 from groud/add_files_to_tree_viewRémi Verschelde
Add files to tree view
2018-09-18Fixes drawing of the 2D plugins on the 3D viewgroud
2018-09-14Refactor editor icon retrievalwillnationsdev
2018-09-14Replace the -show in filesystem- button by a RMB entrygroud
2018-09-14Add thumnails to the tree viewgroud
2018-08-15Merge pull request #19837 from willnationsdev/plugin-utilitiesRémi Verschelde
Add PluginConfigDialog.
2018-07-29Merge pull request #15269 from ianb96/context_menu_improvementsJuan Linietsky
Context Menu Improvements
2018-07-26Add PluginConfigDialog, EditorPluginSettings GUIWill Nations
2018-07-26context menu improvementsIan
2018-07-25Add menu buttons to open the project and editor data foldersHugo Locurcio
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver
2018-07-18Export: Properly reload preset when opening dialogRémi Verschelde
Fixes #20119 where newly installed templates were not detected. Also fix a bug with preset deletion where it would attempt to edit an already removed preset. For this I made it so that ItemList::deselect_all() also resets `current` to -1, as a manual ItemList::deselect(idx) already does.
2018-07-15Added small icon to expand the bottom panel (and shortcut too)Juan Linietsky
2018-07-04Merge pull request #19849 from willnationsdev/expose-script-create-dialogMax Hilbrunner
Expose ScriptCreateDialog to EditorPlugin
2018-07-04Expose ScriptCreateDialog to EditorPluginwillnationsdev
2018-07-03Merge pull request #19192 from marcelofg55/undo_redo_msgMax Hilbrunner
Add a message when there is nothing to Undo or Redo
2018-06-18-Added AnimationGraphPlayer (still missing features)Juan Linietsky
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-11Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMDRémi Verschelde
KEY_MASK_CMD is automatically replaced by KEY_MASK_CTRL on non-OSX and KEY_MASK_META (Command key) on OSX, so it should be used for all Ctrl/Cmd + key shortcuts. Also de-hacked the macOS shortcut replacements with proper conditional definition. Not tested on macOS, cannot judge if they are good shortcuts. Fixes #10761.
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-05-27Add a message when there is nothing to Undo or RedoMarcelo Fernandez
2018-05-17Moved inspector functionality from EditorNode to InspectorDock.Daniel J. Ramirez
2018-05-15-New inspector.Juan Linietsky
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
2018-04-08Drag to rearrange Tabs and TabContainerianb96
2018-03-23Merge pull request #17576 from Mr-Slurpy/masterRémi Verschelde
Allow users to add items to Tool menu
2018-03-17Added tool menu functions in EditorPluginMr-Slurpy
2018-02-25Update icons when theme changedPoommetee Ketson
2018-02-19Added an auto quit and auto build flag to the command line options.Nathan Warden
2018-02-14Enable EditorPlugin to add/remove autoloadsWill Nations
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.