Age | Commit message (Expand) | Author |
2021-09-15 | Merge pull request #51800 from KoBeWi/command_museum | Rémi Verschelde |
2021-09-15 | Merge pull request #41036 from nathanfranke/default-2d-editor | Rémi Verschelde |
2021-09-09 | implement individual mesh transform for meshlibrary items | Vincent |
2021-09-01 | Merge pull request #51639 from Ev1lbl0w/gsoc21-dap | Fabio Alessandrelli |
2021-08-31 | Implemented advanced features of DAP | Ev1lbl0w |
2021-08-31 | Make default main screen plugin work even if 2D and 3D are disabled | Nathan Franke |
2021-08-31 | Sort palette commands by last use | kobewi |
2021-08-27 | Makes FontData importable resource. | bruvzg |
2021-08-26 | Merge pull request #51928 from reduz/extension-loader | Juan Linietsky |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-20 | Implement Extension Loader | reduz |
2021-08-15 | command palette improvements | Bhuvan Vemula |
2021-08-09 | Added EditorCommandPalette | Bhuvan Vemula |
2021-07-15 | Addes ability to load build sources from file. | reduz |
2021-07-07 | Added 'Select Current' option when user is prompted to select main scene afte... | Eric M |
2021-06-29 | Merge pull request #49636 from LightningAA/add-feedback-button-4.0 | Rémi Verschelde |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-15 | Add "Suggest a Feature" to the help dialog. | Lightning_A |
2021-06-15 | Merge pull request #49108 from LightningAA/reload-current-project-4.0 | Rémi Verschelde |
2021-06-14 | Refactor editor paths validation in EditorPaths and EditorSettings | Rémi Verschelde |
2021-05-31 | Merge pull request #49178 from YeldhamDev/remove_dim_option | Rémi Verschelde |
2021-05-31 | Implement shader caching | reduz |
2021-05-28 | Remove `dim_editor_on_dialog_popup` from editor settings | Michael Alexsander |
2021-05-26 | Add the ability to reload the current project | Lightning_A |
2021-05-15 | Add "Support Godot Development" option to the editor's Help menu | Hugo Locurcio |
2021-05-09 | Remove plugin from enabled if there's an error | Daniel Lungaro |
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière |
2021-04-28 | Make it possible to copy the Godot version identifier by clicking it | Hugo Locurcio |
2021-03-22 | Improved 3D Scene Importer | Juan Linietsky |
2021-02-18 | Merge pull request #45617 from RandomShaper/modernize_atomics | Rémi Verschelde |
2021-02-18 | Modernize atomics | Pedro J. Estébanez |
2021-02-18 | Merge pull request #45943 from KoBeWi/YEEEET | Rémi Verschelde |
2021-02-13 | Fix editor always redrawing | reduz |
2021-02-13 | Remove Merge From Scene | kobewi |
2021-02-10 | Merge pull request #31747 from KoBeWi/scene_stalking | Rémi Verschelde |
2021-02-09 | Detect external modification of project.godot | kobewi |
2021-01-29 | Modernize Thread | Pedro J. Estébanez |
2021-01-16 | Detect external modification of scenes | Tomasz Chabora |
2021-01-06 | Merge pull request #44950 from reduz/shader-debugger | Rémi Verschelde |
2021-01-06 | Added ability to visualize native shaders | reduz |
2021-01-06 | Made save dialog open immediately when running unsaved scene. | Eric M |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Merge pull request #44524 from madmiraal/rename-editor-viewport | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-19 | Rename EditorInterface get_editor_viewport to get_editor_main_control | Marcel Admiraal |
2020-12-16 | Make tool menu plugins use Callables for callback | kobewi |
2020-12-14 | Rename the TextureProgress node to TextureProgressBar | Hugo Locurcio |
2020-12-09 | Merge pull request #44128 from KoBeWi/🧹 | Rémi Verschelde |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-12-09 | Fix connections to CanvasItem and Tabs signals | Rémi Verschelde |