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path: root/editor/editor_node.h
AgeCommit message (Expand)Author
2021-09-15Merge pull request #51800 from KoBeWi/command_museumRémi Verschelde
2021-09-15Merge pull request #41036 from nathanfranke/default-2d-editorRémi Verschelde
2021-09-09implement individual mesh transform for meshlibrary itemsVincent
2021-09-01Merge pull request #51639 from Ev1lbl0w/gsoc21-dapFabio Alessandrelli
2021-08-31Implemented advanced features of DAPEv1lbl0w
2021-08-31Make default main screen plugin work even if 2D and 3D are disabledNathan Franke
2021-08-31Sort palette commands by last usekobewi
2021-08-27Makes FontData importable resource.bruvzg
2021-08-26Merge pull request #51928 from reduz/extension-loaderJuan Linietsky
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-20Implement Extension Loaderreduz
2021-08-15command palette improvementsBhuvan Vemula
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-07-15Addes ability to load build sources from file.reduz
2021-07-07Added 'Select Current' option when user is prompted to select main scene afte...Eric M
2021-06-29Merge pull request #49636 from LightningAA/add-feedback-button-4.0Rémi Verschelde
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-15Add "Suggest a Feature" to the help dialog.Lightning_A
2021-06-15Merge pull request #49108 from LightningAA/reload-current-project-4.0Rémi Verschelde
2021-06-14Refactor editor paths validation in EditorPaths and EditorSettingsRémi Verschelde
2021-05-31Merge pull request #49178 from YeldhamDev/remove_dim_optionRémi Verschelde
2021-05-31Implement shader cachingreduz
2021-05-28Remove `dim_editor_on_dialog_popup` from editor settingsMichael Alexsander
2021-05-26Add the ability to reload the current projectLightning_A
2021-05-15Add "Support Godot Development" option to the editor's Help menuHugo Locurcio
2021-05-09Remove plugin from enabled if there's an errorDaniel Lungaro
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-04-28Make it possible to copy the Godot version identifier by clicking itHugo Locurcio
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-02-18Merge pull request #45617 from RandomShaper/modernize_atomicsRémi Verschelde
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-18Merge pull request #45943 from KoBeWi/YEEEETRémi Verschelde
2021-02-13Fix editor always redrawingreduz
2021-02-13Remove Merge From Scenekobewi
2021-02-10Merge pull request #31747 from KoBeWi/scene_stalkingRémi Verschelde
2021-02-09Detect external modification of project.godotkobewi
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-16Detect external modification of scenesTomasz Chabora
2021-01-06Merge pull request #44950 from reduz/shader-debuggerRémi Verschelde
2021-01-06Added ability to visualize native shadersreduz
2021-01-06Made save dialog open immediately when running unsaved scene.Eric M
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44524 from madmiraal/rename-editor-viewportRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-19Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal
2020-12-16Make tool menu plugins use Callables for callbackkobewi
2020-12-14Rename the TextureProgress node to TextureProgressBarHugo Locurcio
2020-12-09Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Fix connections to CanvasItem and Tabs signalsRémi Verschelde