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path: root/editor/editor_node.h
AgeCommit message (Expand)Author
2017-09-16Apply clang-format again to recent changesRémi Verschelde
2017-09-14Renamed function arguments to keep them consistent between declaration and im...Wilson E. Alvarez
2017-09-14Warn the user that changes to resources will be lost when editing imported or...Juan Linietsky
2017-09-04fixed hover line for menu buttontoger5
2017-08-31Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky
2017-08-29Merge pull request #10771 from neikeq/pr-improve-build-callbacksJuan Linietsky
2017-08-29Improve build callbacksIgnacio Etcheverry
2017-08-29EditorNode: enhance open scene error dialogPoommetee Ketson
2017-08-27-Moved script run to editor, removed from projectJuan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
2017-08-26-Split EditorPlugin into EditorPlugin and EditorInterfaceJuan Linietsky
2017-08-22Merge pull request #10254 from marcelofg55/masterRémi Verschelde
2017-08-17Added notification const NOTIFICATION_WM_ABOUTMarcelo Fernandez
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-14Enable command-line exportRuslan Mustakov
2017-08-12Updated function argument namesWilson E. Alvarez
2017-07-26Fix !save_each_scene saving scenes with no filenamePoommetee Ketson
2017-07-23Move About dialog to editor_about.cppPoommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-18EditorNode: remove obsolete comments in constructorPoommetee Ketson
2017-07-10ability to reposition scene tabs with drag & dropJakub Grzesik
2017-07-06About: add thirdparty license infoPoommetee Ketson
2017-06-30EditorNode: mark opened deleted scenes as unsavedPoommetee Ketson
2017-06-27EditorNode: enhance save/quit dialogPoommetee Ketson
2017-06-25EditorNode: enhance quit dialogPoommetee Ketson
2017-06-25EditorNode: add Save/Discard/Cancel dialogPoommetee Ketson
2017-06-19Merge pull request #9099 from kubecz3k/plugin-camera-exposeThomas Herzog
2017-06-16Enhance scene tabsvolzhs
2017-06-12EditorPlugin can request user inputs from editor 3d viewUnknown
2017-05-28-Added .hdr format supportJuan Linietsky
2017-05-26Added an help menuNuno Donato
2017-05-24Join text menus on the top-left, move shortcut buttons to new locationNuno Donato
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
2017-05-18Editor: Make "open 2d/3d/script editor" shortcuts configurable.Andreas Haas
2017-05-09New customizable editor themevolzhs
2017-04-26Separate fullscreen state for scene & script editorRamesh Ravone
2017-04-12Removed the deprecated Import menu from the main editor.Nuno Donato
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-21Export template management dialog.Juan Linietsky
2017-03-06Editor: Dim UI when a WindowDialog is shown.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde