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path: root/editor/editor_node.h
AgeCommit message (Expand)Author
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-30Cleanup EditorNode and EditorDataHendrik Brucker
2022-03-29Merge pull request #59496 from KoBeWi/inspector_teleportRémi Verschelde
2022-03-27Made reload current project ask for confirmation with unsaved changesVitika9
2022-03-25Switch scene when editing foreign resourcekobewi
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-04Merge pull request #57086 from YeldhamDev/scene_tabs_fixRémi Verschelde
2022-02-01Fix buggy behavior of the "Add tab" button in the scene tabsMichael Alexsander
2022-02-01Minor fixes/refactoring of project and editor setting dialogsHendrik Brucker
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-19[Editor] Move some animation specific keying logic out of inspector.Fabio Alessandrelli
2022-01-18Merge pull request #56899 from touilleMan/fix-editor_node-set_exit_codeRémi Verschelde
2022-01-18Merge pull request #52597 from Jummit/scene_casing_settingRémi Verschelde
2022-01-18Replace use of `OS::set_exit_code()` by `SceneTree::quit()` in `EditorNode`Emmanuel Leblond
2022-01-17Add project setting to change scene file casingJummit
2022-01-17Merge pull request #56012 from bruvzg/wt🤎4Rémi Verschelde
2022-01-12Merge pull request #56289 from zacryol/clarify-user-dataRémi Verschelde
2022-01-04Merge pull request #52611 from KoBeWi/outsider_resourcesRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-28Reword "Open Project Data Folder" as "Open User Data Folder"zacryol
2021-12-18[Windows] Improve console handling and execute/create_process.bruvzg
2021-11-12Allow creating .gitignore and .gitattributes when creating a new projectAaron Franke
2021-10-30Add GLES2 2D renderer + Linux display managerlawnjelly
2021-10-26Save all 64 bits of get_ticks_msec() in more casesMax Hilbrunner
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-19Rename `Tabs` to `TabBar`Michael Alexsander
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-09-30Merge pull request #53025 from Paulb23/textfile-uxRémi Verschelde
2021-09-30Add TextFile support across the editorPaulb23
2021-09-29Merge pull request #52573 from e8newallm/Save_Scene-52078Rémi Verschelde
2021-09-15Merge pull request #51800 from KoBeWi/command_museumRémi Verschelde
2021-09-15Merge pull request #41036 from nathanfranke/default-2d-editorRémi Verschelde
2021-09-12Don't edit foreign resources when restoring scenekobewi
2021-09-11Corrected Save Scene and Save All Scenes not working when the scene's dir no ...Matthew Newall
2021-09-09implement individual mesh transform for meshlibrary itemsVincent
2021-09-01Merge pull request #51639 from Ev1lbl0w/gsoc21-dapFabio Alessandrelli
2021-08-31Implemented advanced features of DAPEv1lbl0w
2021-08-31Make default main screen plugin work even if 2D and 3D are disabledNathan Franke
2021-08-31Sort palette commands by last usekobewi
2021-08-27Makes FontData importable resource.bruvzg
2021-08-26Merge pull request #51928 from reduz/extension-loaderJuan Linietsky
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-20Implement Extension Loaderreduz
2021-08-15command palette improvementsBhuvan Vemula
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-07-15Addes ability to load build sources from file.reduz
2021-07-07Added 'Select Current' option when user is prompted to select main scene afte...Eric M