Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-11 | Make possible to create inherited scenes via the RMB menu in the FileSystem dock | Michael Alexsander Silva Dias | |
2019-05-08 | Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty" | Michael Alexsander Silva Dias | |
This reverts commit 0f8356d43994e3b7f054ac223a6681773aeb9330, reversing changes made to 7b7a664a974e86acb6d55e31609d33cf84311b8f. | |||
2019-05-06 | Make editor close empty scene when creating an inherited one | Michael Alexsander Silva Dias | |
Fixes #28654. | |||
2019-04-25 | Merge pull request #28262 from KoBeWi/gotta_close_them_all | Rémi Verschelde | |
Add Close Others/Right/All for scene tabs | |||
2019-04-25 | Add Close Others/Right/All for scene tabs | Tomasz Chabora | |
2019-04-08 | Add ability to edit editor feature profiles | Juan Linietsky | |
Allows enabling/disabling parts of the editor and storing/loading profiles for that. | |||
2019-04-07 | Android now (optionally) builds the template when exporting | Juan Linietsky | |
Added new way to create add-ons Removed old way to create add-ons | |||
2019-04-22 | Merge pull request #27414 from KoBeWi/drop_the_dir | Rémi Verschelde | |
Allow to drop folders onto editor | |||
2019-03-26 | Allow to drop folders onto editor | Tomasz Chabora | |
2019-03-20 | Revert accidental commits | Pedro J. Estébanez | |
This reverts commit fb37284c027b494ed3ec21124001fcb729f42cc4. This reverts commit 4db0f51b9aa76cfc7649787fe1970af606ce8dab. | |||
2019-03-20 | Create live view dock [wip] | Pedro J. Estébanez | |
2019-03-04 | Remove the "Open Editor" button, it will open automatically. | Juan Linietsky | |
2019-02-27 | Save resources even if no scene is present, closes #26273 | Juan Linietsky | |
2019-02-25 | Fix editor crash after disabling plugin that used forward_spatial_gui_input | Eric Rybicki | |
Fixes #26124. | |||
2019-02-22 | Added a workaround to avoid crashes due to how TileSet editor works, fixes ↵ | Juan Linietsky | |
#23672 Also fixed a few uninitialized memory variables. | |||
2019-02-11 | Cleanup editor's top bar of old nodes | Michael Alexsander Silva Dias | |
2019-01-25 | Properly warn about the effects of changing an import type, as well as force ↵ | Juan Linietsky | |
editor restart. Fixes #23874 | |||
2019-01-17 | Perform a cleaner exit for resource preview, fixes #24206 | Juan Linietsky | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-16 | Merge pull request #19501 from Zylann/custom_loaders | Rémi Verschelde | |
Added basic support for custom resource savers and loaders | |||
2018-12-15 | Added basic support for custom resource savers and loaders | Marc Gilleron | |
2018-12-09 | Cleanup some unused controls in the editor's top bar | Michael Alexsander Silva Dias | |
2018-12-07 | Merge pull request #22323 from williamd1k0/ignore-main-scene | Rémi Verschelde | |
Editor: Skip loading main scene if restore_scenes_on_load is used | |||
2018-11-28 | Disable progress dialog on export from command line, stab at fixing #24031 | Juan Linietsky | |
2018-11-27 | Added test to avoid saving cyclic scene instancing, fixes #9686 | Juan Linietsky | |
2018-11-22 | Merge pull request #23680 from YeldhamDev/unified_help_search_revived | Rémi Verschelde | |
Unified Class and Reference Search 2: Resurrection | |||
2018-11-20 | Reworked how non-imported resources are reloaded on change, fixes #19852 | Juan Linietsky | |
2018-11-20 | Unify editor class and reference search | Ray Koopa | |
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com> | |||
2018-11-18 | Add Save option to resource property menu | JFonS | |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-11-02 | Let user fix dependencies in resources | Pedro J. Estébanez | |
2018-10-29 | Automatically unfold sections of properties that someone else edited (no ↵ | Juan Linietsky | |
local info exists). | |||
2018-10-29 | Moved folding outside the resource files, now saved outside the project. | Juan Linietsky | |
2018-10-29 | Ability to revert any property, not just from inherited scenes or scripts. | Juan Linietsky | |
2018-10-02 | Editor: Skip loading main scene if restore_scenes_on_load is used | William Tumeo | |
2018-09-28 | Reflection probe support in GLES2 back-end. | Juan Linietsky | |
2018-09-20 | Merge pull request #22225 from groud/fix_draw_on_viewport | Rémi Verschelde | |
Fixes drawing of the 2D plugins on the 3D view | |||
2018-09-20 | EditorNode: Reorder and cleanup initial dock setup | Rémi Verschelde | |
2018-09-20 | Merge pull request #21426 from groud/add_files_to_tree_view | Rémi Verschelde | |
Add files to tree view | |||
2018-09-18 | Fixes drawing of the 2D plugins on the 3D view | groud | |
2018-09-14 | Refactor editor icon retrieval | willnationsdev | |
2018-09-14 | Replace the -show in filesystem- button by a RMB entry | groud | |
2018-09-14 | Add thumnails to the tree view | groud | |
2018-08-15 | Merge pull request #19837 from willnationsdev/plugin-utilities | Rémi Verschelde | |
Add PluginConfigDialog. | |||
2018-07-29 | Merge pull request #15269 from ianb96/context_menu_improvements | Juan Linietsky | |
Context Menu Improvements | |||
2018-07-26 | Add PluginConfigDialog, EditorPluginSettings GUI | Will Nations | |
2018-07-26 | context menu improvements | Ian | |
2018-07-25 | Add menu buttons to open the project and editor data folders | Hugo Locurcio | |
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky | |
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver | |||
2018-07-18 | Export: Properly reload preset when opening dialog | Rémi Verschelde | |
Fixes #20119 where newly installed templates were not detected. Also fix a bug with preset deletion where it would attempt to edit an already removed preset. For this I made it so that ItemList::deselect_all() also resets `current` to -1, as a manual ItemList::deselect(idx) already does. |