Age | Commit message (Expand) | Author |
2021-02-18 | Merge pull request #45617 from RandomShaper/modernize_atomics | Rémi Verschelde |
2021-02-18 | Modernize atomics | Pedro J. Estébanez |
2021-02-18 | Merge pull request #45943 from KoBeWi/YEEEET | Rémi Verschelde |
2021-02-13 | Fix editor always redrawing | reduz |
2021-02-13 | Remove Merge From Scene | kobewi |
2021-02-10 | Merge pull request #31747 from KoBeWi/scene_stalking | Rémi Verschelde |
2021-02-09 | Detect external modification of project.godot | kobewi |
2021-01-29 | Modernize Thread | Pedro J. Estébanez |
2021-01-16 | Detect external modification of scenes | Tomasz Chabora |
2021-01-06 | Merge pull request #44950 from reduz/shader-debugger | Rémi Verschelde |
2021-01-06 | Added ability to visualize native shaders | reduz |
2021-01-06 | Made save dialog open immediately when running unsaved scene. | Eric M |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Merge pull request #44524 from madmiraal/rename-editor-viewport | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-19 | Rename EditorInterface get_editor_viewport to get_editor_main_control | Marcel Admiraal |
2020-12-16 | Make tool menu plugins use Callables for callback | kobewi |
2020-12-14 | Rename the TextureProgress node to TextureProgressBar | Hugo Locurcio |
2020-12-09 | Merge pull request #44128 from KoBeWi/🧹 | Rémi Verschelde |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-12-09 | Fix connections to CanvasItem and Tabs signals | Rémi Verschelde |
2020-12-02 | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut |
2020-07-06 | Expose methods to play scene from plugin code | Yuri Sizov |
2020-07-02 | Remove unused class PaneDrag | Stijn Hinlopen |
2020-06-26 | implement generic filename disambiguation | rileylyman |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-06-03 | Add a getter and property for the editor distraction-free mode | Hugo Locurcio |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-13 | Merge pull request #38637 from Calinou/editor-rename-revert-scene-bind | Rémi Verschelde |
2020-05-12 | Support multiple debug protocols. | Fabio Alessandrelli |
2020-05-12 | Rename the editor action "Revert Scene" to "Reload Saved Scene" | Hugo Locurcio |
2020-04-02 | Remove Request Docs button in the script editor due to various issues | Hugo Locurcio |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-26 | Add macOS DisplayServer implementation. | bruvzg |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-08 | Move Debug menu logic to DebuggerEditorPlugin | Fabio Alessandrelli |
2020-02-26 | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez |
2020-02-21 | Huge Debugger/EditorDebugger refactor. | Fabio Alessandrelli |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-14 | Export: Properly disable resource preview thread | Rémi Verschelde |
2020-01-08 | Export: Add dedicated --export-pack option to export data pack | Rémi Verschelde |
2020-01-07 | Export: Improve usability of command line interface | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-12-21 | Makes more editor strings translatable | Haoyu Qiu |
2019-10-31 | Make the editor dimming smarter | Michael Alexsander |