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path: root/editor/editor_node.h
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2019-07-09Add a way to copy the text of warnings shown in the editorBojidar Marinov
Closes #20662
2019-07-05Revert "Add editor menu to open the project data "user://" location."Rémi Verschelde
2019-07-05Merge pull request #30336 from fire/open_project_dataRémi Verschelde
Add editor menu to open the project data "user://" location.
2019-07-05Add editor menu to open the project data "user://" location.K. S. Ernest (iFire) Lee
2019-07-04Use CheckBoxes in the editor instead of CheckButtons when applicableHugo Locurcio
CheckButtons should only be used if toggling them has an immediate effect. Otherwise, CheckBoxes should be used.
2019-07-01Add editor screenshot on control - f12.K. S. Ernest (iFire) Lee
2019-06-25Make visibility of update spinner editor-wide, hidden by defaultThomas ten Cate
- Make visibility of the spinner and "update always" option editor-wide, rather than per-project metadata. - Add options "Show Update Spinner" and "Update Continuously" under Editor Settings > Interface > Editor. Both options are false by default. - Rename some variables and constants to be more consistent and clearer: "update always" -> "update continuously", "update changes" -> "update when changed", "update menu" -> "update spinner", "circle" -> "update spinner". Fixes #23738.
2019-06-23Merge pull request #29376 from hilfazer/editor_layouts_dialogRémi Verschelde
Saving/deleting editor layouts dialog with layout list
2019-06-21editor save/delete layout dialog with layout listhilfazer
2019-06-20Add option to toggle console window on WindowsLuka Dornhecker
This is an editor setting and its value can also be toggled using an entry in the Editor toolbar. The console will still appear briefly when starting the project manager or editor, as it's still compiled as console application. Does not impact exported games, which will still run without console in release and with console in debug mode. A project setting or export option could be added to disable it in debug mode if there's demand for it, but that would greatly reduce the usefulness of debug builds if Windows users can no longer report error and crash messages. Fixes #17889. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2019-06-04Fix moving and renaming filesHein-Pieter van Braam-Stewart
This commit fixes several issues related to moving scenes and resources in an open project. * Don't try to reload scenes while not all scenes are updated yet. * Don't use the UndoRedo system to update non-user initiated editor state. * Resave scenes after moving files and updating resource path(s).
2019-05-31Merge pull request #27309 from KoBeWi/main_scene_on_androidRémi Verschelde
Ensure main scene is set when running on device
2019-05-31Ensure main scene is set when running on deviceTomasz Chabora
2019-05-28Merge pull request #28789 from mitchcurtis/quick-openRémi Verschelde
Add Quick Open dialog
2019-05-28Add Quick Open dialogMitch Curtis
This dialog searches every Resource-derived file in the project, making it extremely useful for searching everything from audio files to scripts. Unlike the Quick Open Script and Quick Open Scene dialogs, you don't need to think about the type of file you're opening, just its name. Shift + Alt + O was chosen to match the existing shortcuts for Quick Open Scene and Quick Open Script.
2019-05-11Make possible to create inherited scenes via the RMB menu in the FileSystem dockMichael Alexsander Silva Dias
2019-05-08Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty"Michael Alexsander Silva Dias
This reverts commit 0f8356d43994e3b7f054ac223a6681773aeb9330, reversing changes made to 7b7a664a974e86acb6d55e31609d33cf84311b8f.
2019-05-06Make editor close empty scene when creating an inherited oneMichael Alexsander Silva Dias
Fixes #28654.
2019-04-25Merge pull request #28262 from KoBeWi/gotta_close_them_allRémi Verschelde
Add Close Others/Right/All for scene tabs
2019-04-25Add Close Others/Right/All for scene tabsTomasz Chabora
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-07Android now (optionally) builds the template when exportingJuan Linietsky
Added new way to create add-ons Removed old way to create add-ons
2019-04-22Merge pull request #27414 from KoBeWi/drop_the_dirRémi Verschelde
Allow to drop folders onto editor
2019-03-26Allow to drop folders onto editorTomasz Chabora
2019-03-20Revert accidental commitsPedro J. Estébanez
This reverts commit fb37284c027b494ed3ec21124001fcb729f42cc4. This reverts commit 4db0f51b9aa76cfc7649787fe1970af606ce8dab.
2019-03-20Create live view dock [wip]Pedro J. Estébanez
2019-03-04Remove the "Open Editor" button, it will open automatically.Juan Linietsky
2019-02-27Save resources even if no scene is present, closes #26273Juan Linietsky
2019-02-25Fix editor crash after disabling plugin that used forward_spatial_gui_inputEric Rybicki
Fixes #26124.
2019-02-22Added a workaround to avoid crashes due to how TileSet editor works, fixes ↵Juan Linietsky
#23672 Also fixed a few uninitialized memory variables.
2019-02-11Cleanup editor's top bar of old nodesMichael Alexsander Silva Dias
2019-01-25Properly warn about the effects of changing an import type, as well as force ↵Juan Linietsky
editor restart. Fixes #23874
2019-01-17Perform a cleaner exit for resource preview, fixes #24206Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-16Merge pull request #19501 from Zylann/custom_loadersRémi Verschelde
Added basic support for custom resource savers and loaders
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-12-09Cleanup some unused controls in the editor's top barMichael Alexsander Silva Dias
2018-12-07Merge pull request #22323 from williamd1k0/ignore-main-sceneRémi Verschelde
Editor: Skip loading main scene if restore_scenes_on_load is used
2018-11-28Disable progress dialog on export from command line, stab at fixing #24031Juan Linietsky
2018-11-27Added test to avoid saving cyclic scene instancing, fixes #9686Juan Linietsky
2018-11-22Merge pull request #23680 from YeldhamDev/unified_help_search_revivedRémi Verschelde
Unified Class and Reference Search 2: Resurrection
2018-11-20Reworked how non-imported resources are reloaded on change, fixes #19852Juan Linietsky
2018-11-20Unify editor class and reference searchRay Koopa
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-18Add Save option to resource property menuJFonS
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-11-02Let user fix dependencies in resourcesPedro J. Estébanez
2018-10-29Automatically unfold sections of properties that someone else edited (no ↵Juan Linietsky
local info exists).
2018-10-29Moved folding outside the resource files, now saved outside the project.Juan Linietsky
2018-10-29Ability to revert any property, not just from inherited scenes or scripts.Juan Linietsky
2018-10-02Editor: Skip loading main scene if restore_scenes_on_load is usedWilliam Tumeo