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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_node.h
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Author
2022-09-22
[macOS extend-to-title] Add scene/project name to the editor title, fix incor...
bruvzg
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-18
Merge pull request #44143 from KoBeWi/callable_multiplayer
Rémi Verschelde
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-18
Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-name
Rémi Verschelde
2022-09-18
Fix inconsistent scene file name casing by moving existing Name_Casing code t...
ryburnj
2022-09-17
Remove unused _clear_undo_history method
kobewi
2022-09-14
Merge pull request #65494 from V-Sekai/fix_inspect_command_context
Rémi Verschelde
2022-09-07
In inspector, show 'edit' button instead of 'inspect' when resource is part o...
SaracenOne
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-08-31
Merge pull request #62157 from ChronicallySerious/front-port-vcs-plugin
Rémi Verschelde
2022-08-30
Merge pull request #65089 from YuriSizov/editor-launch-bar-with-style
Rémi Verschelde
2022-08-31
VCS: Improve VCS UI/UX by QoL changes
Twarit Waikar
2022-08-30
Improve style and add contextual highlight to the editor launch pad
Yuri Sizov
2022-08-29
Add background to TabContainer's tabbar and editor docks
Yuri Sizov
2022-08-26
[macOS] Extend editor contents to the window titlebar for better space usage.
bruvzg
2022-08-25
Improve scene playing and reloading
kobewi
2022-08-23
Disable editing properties in foreign resources
SaracenOne
2022-08-22
Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-19
Add Startup benchmarking support
Juan Linietsky
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Merge pull request #62298 from Diddykonga/select_current_save
Yuri Sizov
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-22
Merge pull request #62581 from Guh-Feng/Color-Picker-Update
Rémi Verschelde
2022-07-22
Implement Feature Build Profiles
reduz
2022-07-21
Color Pickers Respect Settings
Guh-Feng
2022-07-08
Merge pull request #62405 from YeldhamDev/movie_maker_stuff
Rémi Verschelde
2022-06-29
Adding print_rich for printing with BBCode
Voylin
2022-06-25
Clean and fix the Movie Maker button
Michael Alexsander
2022-06-21
[Editor]: Allow `Select Current` to Save Scenes
Diddykonga
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Cache script icons in editor
kobewi
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-27
Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu
Rémi Verschelde
2022-04-12
move gltf export under scene menu
Priyansh Rathi
2022-04-11
Improvements to files_dropped signal
kobewi
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-30
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-29
Merge pull request #59496 from KoBeWi/inspector_teleport
Rémi Verschelde
2022-03-27
Made reload current project ask for confirmation with unsaved changes
Vitika9
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