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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_node.cpp
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Author
2020-02-12
Added high-end (Vulkan) label to some functions in visual shader
Yuri Roubinsky
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-11
Don't flip screenshot.
K. S. Ernest (iFire) Lee
2020-02-11
Added normalmap guided roughness mipmap generator, and a global roughness lim...
Juan Linietsky
2020-02-11
Re-implemented screen space ambient occlusion
Juan Linietsky
2020-02-11
DOF fully implemented, can be edited on the fly.
Juan Linietsky
2020-02-11
GIProbes working.
Juan Linietsky
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-02-11
Base 3D engine done, still untested, though.
Juan Linietsky
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
Remove AnimationTreePlayer node
Michael Alexsander
2020-02-10
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
Fixes range hint for default_float_step
Haoyu Qiu
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-24
Fixed Inspector update when a node is renamed
PouleyKetchoupp
2020-01-14
Export: Properly disable resource preview thread
Rémi Verschelde
2020-01-13
EditorNode: Delay addon init to NOTIFICATION_READY
Rémi Verschelde
2020-01-13
Fixes the New Window option in macOS dock menu
Haoyu Qiu
2020-01-08
Export: Add dedicated --export-pack option to export data pack
Rémi Verschelde
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-30
Merge pull request #34680 from Calinou/editor-export-nonzero-exit-code-error
Rémi Verschelde
2019-12-30
Merge pull request #34614 from qarmin/dont_create_preview_of_empty_scene
Rémi Verschelde
2019-12-30
Exit the editor export process with a non-zero exit code on error
Hugo Locurcio
2019-12-26
Don't create preview of empty scene.
Rafał Mikrut
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-23
Centers Dock Position text
Haoyu Qiu
2019-12-16
Makes more strings in editor translatable
Haoyu Qiu
2019-12-11
Fixes infinite loop when switching editor
Haoyu Qiu
2019-12-10
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
Rémi Verschelde
2019-12-10
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-12-06
Fixes prompt closes the wrong scene when exiting
Haoyu Qiu
2019-11-25
Debug menu in editor doesn't hide on checkbox toggle
PouleyKetchoupp
2019-11-14
EditorNode: Improve tooltip for pause button
Rémi Verschelde
2019-11-10
Keep focus on the top-most node for multi-selection in scene tree
PouleyKetchoupp
2019-11-09
Fixed errors when saving scene with a shrunk viewport
PouleyKetchoupp
2019-10-31
Make the editor dimming smarter
Michael Alexsander
2019-10-23
Merge pull request #33019 from volzhs/class_icon
Rémi Verschelde
2019-10-24
Resize custom class icon
volzhs
2019-10-23
Merge pull request #33009 from ebert83/fix_editor_save_layout
Rémi Verschelde
2019-10-23
Fix layout saving error
Thomas Ebert Hansen
2019-10-23
Fix EditorNode.get_editor_theme
Fabio Alessandrelli
2019-10-20
expose EditorSpinSlider to GDScript
Mark Riedesel
2019-09-30
Minor visual adjustment in drag preview of the scene and file tree editors
Michael Alexsander Silva Dias
2019-09-26
Fixed unable to open project data folder
Ruslan Mullayanov
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
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