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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2021-12-08Rename GPUParticles attractor and collision nodes to have a 3D suffixHugo Locurcio
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-12-05Remove or make verbose some debugging printsHugo Locurcio
2021-12-04Auto-Increment Debugger PortNathan Franke
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-23Merge pull request #42447 from aaronfranke/gitignore-createRémi Verschelde
2021-11-23Improve various textskobewi
2021-11-22Merge pull request #55151 from Chaosus/control_reset_sizeRémi Verschelde
2021-11-22Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky
2021-11-21Improved some editor checkboxeskobewi
2021-11-15Revert "Load assets before enabling editor plugins"Rémi Verschelde
2021-11-12Allow creating .gitignore and .gitattributes when creating a new projectAaron Franke
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-09Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_thatRémi Verschelde
2021-11-09Merge pull request #54372 from bruvzg/text_edit_uiRémi Verschelde
2021-11-08Merge pull request #52943 from RandomShaper/property_pin_control_naturalRémi Verschelde
2021-11-08Add property value pinningPedro J. Estébanez
2021-11-07Improve save handling for built-in scriptskobewi
2021-11-07Fix editor saving blank scenes (for real)kobewi
2021-11-04Ignore external editor for built-in scriptskobewi
2021-11-03Merge pull request #54072 from KoBeWi/hrcr_is_dedRémi Verschelde
2021-11-01[macOS] Add `create_instance` function to spawn editor copies.bruvzg
2021-10-31Use OpenGL 3.3 core profile instead of compatibility profileClay John
2021-10-31Add functions for getting name and font style from dynamic and bitmap fonts.bruvzg
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio
2021-10-30Add GLES2 2D renderer + Linux display managerlawnjelly
2021-10-29Added convertor from `ORMMaterial3D` to `ShaderMaterial`Yuri Roubinsky
2021-10-29Merge pull request #54328 from YeldhamDev/tabbar_close_signal_renameMax Hilbrunner
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-28Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`Michael Alexsander
2021-10-28clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-28Remove ItemList editor and replace it by a property arrayGilles Roudière
2021-10-28Remove node_hrcr hackkobewi
2021-10-26Save all 64 bits of get_ticks_msec() in more casesMax Hilbrunner
2021-10-19Rename `Tabs` to `TabBar`Michael Alexsander
2021-10-19Merge pull request #52940 from groud/toast_notificationRémi Verschelde
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-10-12Fixed editor attempting to save a blank scene with save all scenesMatthew Newall
2021-10-06Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmoRémi Verschelde
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
2021-10-01Merge pull request #53277 from YeldhamDev/tabs_renamingRémi Verschelde
2021-09-30Rename some elements of `Tabs`Michael Alexsander
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Merge pull request #53025 from Paulb23/textfile-uxRémi Verschelde
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-30Add TextFile support across the editorPaulb23
2021-09-29Merge pull request #52573 from e8newallm/Save_Scene-52078Rémi Verschelde