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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_node.cpp
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Author
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-26
Merge pull request #63344 from alfredbaudisch/feature-select-node-toggle-insp...
Rémi Verschelde
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-25
When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Scrip...
Alfred R. Baudisch
2022-07-25
Merge pull request #63368 from akien-mga/fix_header_guards
Rémi Verschelde
2022-07-25
Merge pull request #62907 from bruvzg/warn_exit_code
Rémi Verschelde
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-22
Merge pull request #62581 from Guh-Feng/Color-Picker-Update
Rémi Verschelde
2022-07-22
Merge pull request #62996 from reduz/feature-build-profiles
Rémi Verschelde
2022-07-22
Implement Feature Build Profiles
reduz
2022-07-21
Color Pickers Respect Settings
Guh-Feng
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-16
Alphabetize editor plugins and move 2D plugins to their own section
Aaron Franke
2022-07-14
Merge pull request #58763 from Calinou/editor-fix-default-float-step
Rémi Verschelde
2022-07-14
Merge pull request #62919 from MinusKube/dock-layout-save-bug
Rémi Verschelde
2022-07-13
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-11
Fix editor dock layout not saving correctly
MinusKube
2022-07-10
Fix some properties having an invalid float step of `0`
Hugo Locurcio
2022-07-10
[Command line export] return 0 exit code when export is finished with warnings.
bruvzg
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-08
Merge pull request #60739 from KoBeWi/add_static_methods_everywhere!!
Rémi Verschelde
2022-07-08
AssetLib: Only notify when unavailable in verbose mode
Rémi Verschelde
2022-07-08
Merge pull request #62405 from YeldhamDev/movie_maker_stuff
Rémi Verschelde
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
Merge pull request #62075 from Vitika9/gsoc-colorpicker
Rémi Verschelde
2022-07-06
ColorPicker Refactor
Vitika9
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-02
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhum...
Rémi Verschelde
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-30
[AssetLib] Fix crash in Web editor.
Fabio Alessandrelli
2022-06-29
Adding print_rich for printing with BBCode
Voylin
2022-06-27
Fixup #62318 after ResourceCache changes
Rémi Verschelde
2022-06-27
Merge pull request #62318 from reduz/simplify-subresource-saving
Rémi Verschelde
2022-06-26
Request attention on the editor window when done recording a movie
Hugo Locurcio
2022-06-25
Clean and fix the Movie Maker button
Michael Alexsander
2022-06-25
Merge pull request #62309 from reduz/remake-resource-thread-safety
Rémi Verschelde
2022-06-23
Simplify Subresource Saving
reduz
2022-06-22
Update the window title when the project settings were changed or when the un...
Marius Hanl
2022-06-22
Remake resource thread safety and API
reduz
2022-06-21
[Editor]: Allow `Select Current` to Save Scenes
Diddykonga
2022-06-21
Merge pull request #62122 from reduz/implement-movie-writer
Rémi Verschelde
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-06-20
Merge pull request #62252 from Maran23/project-window-title-rename-fix
Rémi Verschelde
2022-06-20
Update project window title when a project setting was changed
Marius Hanl
2022-06-20
Merge pull request #61459 from reduz/new-shader-editor
Rémi Verschelde
2022-06-17
Stop game on reloading project
cow-neaz
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