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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_node.cpp
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2022-08-30
Improve style and add contextual highlight to the editor launch pad
Yuri Sizov
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Add background to TabContainer's tabbar and editor docks
Yuri Sizov
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Add history dock
kobewi
2022-08-28
Merge pull request #64961 from faisal-alam09/Bugfix-#64836-Placeholder-scene-...
Rémi Verschelde
2022-08-28
Added a placeholder tab check before creating a new scene.
faisal-alam09
2022-08-26
Added node for Navigation links
Josh Jones
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
[macOS] Extend editor contents to the window titlebar for better space usage.
bruvzg
2022-08-26
Merge pull request #58665 from KoBeWi/run_current_forever
Rémi Verschelde
2022-08-26
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-25
Improve scene playing and reloading
kobewi
2022-08-24
Extract editor color map and simplify SVG color conversion
Yuri Sizov
2022-08-23
Disable editing properties in foreign resources
SaracenOne
2022-08-22
Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO
Rémi Verschelde
2022-08-22
Merge pull request #64374 from RandomShaper/inheritable_cl_args
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-19
Add Startup benchmarking support
Juan Linietsky
2022-08-19
Overhaul CLI argument forwarding to processes started by the editor
Pedro J. Estébanez
2022-08-19
Merge pull request #63950 from bruvzg/menu_bar3
Max Hilbrunner
2022-08-18
Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-mode
Clay John
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Merge pull request #62298 from Diddykonga/select_current_save
Yuri Sizov
2022-08-15
Rename EditorPropertyShaderMode to EditorPropertyVisualShaderMode
Aaron Franke
2022-08-13
Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-06
Merge pull request #63776 from fire-forge/shapecast2d
Rémi Verschelde
2022-08-03
Merge pull request #56442 from PucklaMotzer09/remap_files_moved
Rémi Verschelde
2022-08-03
Show dependency warning when removing remaps and fallback if translation
PucklaMotzer09
2022-08-03
Don't replace RootMotionView with Node in a running project
Hugo Locurcio
2022-08-02
Change translation remaps if files are moved
PucklaMotzer09
2022-08-02
Display sub-plugins when Stay in Script Editor is On
Alfred R. Baudisch
2022-07-31
Improve ShapeCast2D editor and debug drawing
FireForge
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-30
Use a PackedStringArray for the "open in new inspector" editor setting
Hugo Locurcio
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Merge pull request #63603 from aaronfranke/editor-paths
Rémi Verschelde
2022-07-29
Merge pull request #63595 from reduz/remove-signal-connect-binds
Rémi Verschelde
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-29
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
Add more detailed Navigation Debug Visualization
smix8
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-27
Merge pull request #63121 from aaronfranke/editor-export-split
Rémi Verschelde
2022-07-26
Keep crash handler status on editor restart
Pedro J. Estébanez
2022-07-26
Move project export and export template manager into export folder
Aaron Franke
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