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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_node.cpp
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Author
2023-03-14
Fix errors when closing floating docks
Hayden Leete
2023-03-14
Fix coloring of the renderer options button
Haoyu Qiu
2023-03-13
Fix dock name lost translation after layout change
Haoyu Qiu
2023-03-13
Automatically reparent editor message dialogs to avoid error spam.
bruvzg
2023-03-13
Document `editor/naming/scene_name_casing` setting
Ninni Pipping
2023-03-13
Prevent cache corruption when saving resources in the editor
Yuri Sizov
2023-02-23
Merge pull request #73775 from SaracenOne/fix_node_ownership_on_scene_update_...
Rémi Verschelde
2023-02-22
Load script for addons without cache
George Marques
2023-02-22
Fix ownership bug on ancestor nodes when scene is reimported.
SaracenOne
2023-02-21
Add Output font size in Theme regeneration conditions
Davi
2023-02-20
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid con...
bruvzg
2023-02-17
Fix TileMap dragging selection
Gilles Roudière
2023-02-11
Make use of a theme cache in EditorHelp and ensure it's updated
Yuri Sizov
2023-02-11
Check for CanvasItem instead of Control and Node2D
Aaron Franke
2023-02-06
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
Rémi Verschelde
2023-02-07
Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer
Silc Renew
2023-02-06
More fixes to over plugin handling
kobewi
2023-02-02
Rename Godot's 'custom build' to 'gradle build' to better reflect the underly...
Fredia Huya-Kouadio
2023-02-01
Merge pull request #71936 from akien-mga/remove-some-unused-signals
Rémi Verschelde
2023-02-01
Prevent wrong unedit when clicking editor viewport
kobewi
2023-01-31
Remove some unused signals
Rémi Verschelde
2023-01-31
Merge pull request #72420 from TokageItLab/fix-animation-editor-plugin
Rémi Verschelde
2023-01-31
Fix broken bottom panel switching
Silc Renew
2023-01-30
Remove viewport_set_disable_environment in favor of viewport_set_environment_...
clayjohn
2023-01-30
Fix various typos with codespell
Rémi Verschelde
2023-01-28
Fix editors potentially being used twice
kobewi
2023-01-26
Merge pull request #71725 from bruvzg/mac_mpass_title
Rémi Verschelde
2023-01-25
Fix path for unsaved inherited scenes.
SaracenOne
2023-01-24
Merge pull request #65137 from dalexeev/editor-naming
Yuri Sizov
2023-01-24
Merge pull request #65302 from KoBeWi/middle_click_of_exasperation
Rémi Verschelde
2023-01-23
Merge pull request #70377 from dsnopek/server-export-mk2
Rémi Verschelde
2023-01-23
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
Merge pull request #57606 from SaracenOne/update_on_reimport
Rémi Verschelde
2023-01-23
Fix plugins over not working
kobewi
2023-01-22
Use selected node type for choosing editor tab
PrecisionRender
2023-01-22
Merge pull request #71849 from EricEzaM/fix-run-specific-scene-shortcut
Rémi Verschelde
2023-01-22
Fix 'run specific scene' shortcut on Windows/non-Mac
Eric M
2023-01-22
Merge pull request #71770 from KoBeWi/better_editing_or_something
Rémi Verschelde
2023-01-22
Rework EditorPlugin editing logic
kobewi
2023-01-21
Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITOR
Rémi Verschelde
2023-01-20
[macOS] Move extended title bar input to _gui_input and add mouse filters to ...
bruvzg
2023-01-19
Cleanup unused engine code v2
kobewi
2023-01-18
Increase default size of docks
kobewi
2023-01-16
Update instances of scenes which have been reimported.
SaracenOne
2023-01-16
Merge pull request #70668 from KoBeWi/never_give_up
Rémi Verschelde
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-14
Move remote debug buttons to a single menu.
bruvzg
2023-01-14
Fix editor progress dialog theme update.
bruvzg
2023-01-13
Merge pull request #71209 from bruvzg/ed_progress_reparent
Rémi Verschelde
2023-01-12
Add framework for avoidance of color flash in new windows
Pedro J. Estébanez
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