index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_node.cpp
Age
Commit message (
Expand
)
Author
2021-08-15
Merge pull request #51512 from Bhu1-V/PR/cmd-fix
Rémi Verschelde
2021-08-15
command palette improvements
Bhuvan Vemula
2021-08-14
Fix double Next Editor Tab
kobewi
2021-08-13
Merge pull request #49523 from foxydevloper/improve-shortcut-naming
Rémi Verschelde
2021-08-13
Don't save project on startup in headless mode
kobewi
2021-08-12
Fixes crash when AnimationPlayer reset on save
Haoyu Qiu
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Improve naming of a couple shortcuts
fox
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-09
Added EditorCommandPalette
Bhuvan Vemula
2021-08-07
Merge pull request #47700 from Calinou/editor-mouse-wheel-change-scene-tabs
Rémi Verschelde
2021-08-06
Merge pull request #51214 from Calinou/update-spinner-highlight-when-continuous
Rémi Verschelde
2021-08-03
Change the editor update spinner color when updating continuously
Hugo Locurcio
2021-08-03
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-03
Cache EditorResourcePicker's allowed types
Yuri Sizov
2021-08-02
Implemented initial DAP support
Ev1lbl0w
2021-07-29
Name new resource files with `snake_case`
foxydevloper
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-25
Fix various typos
luz paz
2021-07-25
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
Fix various typos with codespell
luz paz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-20
Merge pull request #50618 from reduz/implement-more-specialization-constants
Rémi Verschelde
2021-07-19
Implement more rendering options as specialization constants
reduz
2021-07-20
Implemented the ability to add shortcut for Project -> Reload Current Project.
Stanislav Labzyuk
2021-07-18
Optimize StringName usage
reduz
2021-07-15
Addes ability to load build sources from file.
reduz
2021-07-15
Merge pull request #50468 from akien-mga/cleanup-header-includes
Rémi Verschelde
2021-07-15
Merge pull request #47245 from LightningAA/add-viewport-spy-4.0
Rémi Verschelde
2021-07-15
Misc cleanup of header includes
Rémi Verschelde
2021-07-13
Merge pull request #50381 from reduz/implement-disable-classes
Rémi Verschelde
2021-07-13
Implement the ability to disable classes
reduz
2021-07-13
Merge similar editor strings
Haoyu Qiu
2021-07-12
Add viewport preview plugin
Lightning_A
2021-07-06
Merge pull request #37983 from EricEzaM/set-main-scene-add-select-current-option
Rémi Verschelde
2021-07-07
Added 'Select Current' option when user is prompted to select main scene afte...
Eric M
2021-07-06
Added EditorInspectorPlugin to aid in editing InputEvents in resources and sh...
Eric M
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-06-29
Fixes to 2D viewport
reduz
2021-06-29
Merge pull request #49636 from LightningAA/add-feedback-button-4.0
Rémi Verschelde
2021-06-25
Implement native extension system
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-20
Merge pull request #49741 from RandomShaper/fix_save_scene_side_effects
Rémi Verschelde
2021-06-19
Remove side effects of scene save
Pedro J. Estébanez
2021-06-18
Merge pull request #40525 from KoBeWi/fastest_close_in_the_west
Rémi Verschelde
2021-06-17
Merge pull request #47796 from Calinou/editor-add-save-on-focus-loss-option
Rémi Verschelde
2021-06-16
EditorSettings: Factor code to compute auto display scale
Rémi Verschelde
2021-06-15
Add "Suggest a Feature" to the help dialog.
Lightning_A
[next]