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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2021-11-07Fix editor saving blank scenes (for real)kobewi
2021-11-04Ignore external editor for built-in scriptskobewi
2021-11-03Merge pull request #54072 from KoBeWi/hrcr_is_dedRémi Verschelde
2021-11-01[macOS] Add `create_instance` function to spawn editor copies.bruvzg
2021-10-31Use OpenGL 3.3 core profile instead of compatibility profileClay John
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio
2021-10-30Add GLES2 2D renderer + Linux display managerlawnjelly
2021-10-29Added convertor from `ORMMaterial3D` to `ShaderMaterial`Yuri Roubinsky
2021-10-29Merge pull request #54328 from YeldhamDev/tabbar_close_signal_renameMax Hilbrunner
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-28Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`Michael Alexsander
2021-10-28clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-28Remove ItemList editor and replace it by a property arrayGilles Roudière
2021-10-28Remove node_hrcr hackkobewi
2021-10-26Save all 64 bits of get_ticks_msec() in more casesMax Hilbrunner
2021-10-19Rename `Tabs` to `TabBar`Michael Alexsander
2021-10-19Merge pull request #52940 from groud/toast_notificationRémi Verschelde
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-10-12Fixed editor attempting to save a blank scene with save all scenesMatthew Newall
2021-10-06Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmoRémi Verschelde
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
2021-10-01Merge pull request #53277 from YeldhamDev/tabs_renamingRémi Verschelde
2021-09-30Rename some elements of `Tabs`Michael Alexsander
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Merge pull request #53025 from Paulb23/textfile-uxRémi Verschelde
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-30Add TextFile support across the editorPaulb23
2021-09-29Merge pull request #52573 from e8newallm/Save_Scene-52078Rémi Verschelde
2021-09-23Fix arrow pointing in the wrong direction in the Dock Position popupMichael Alexsander
2021-09-23Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...Rémi Verschelde
2021-09-22Added ability to override shortcut definitions for OSX (remove preprocessor d...Eric M
2021-09-21Merge pull request #52601 from KoBeWi/scene_renaissanceRémi Verschelde
2021-09-19Merge pull request #52474 from KoBeWi/script_remover_3000Rémi Verschelde
2021-09-15Merge pull request #52344 from TechnoPorg/import-assets-firstRémi Verschelde
2021-09-15Merge pull request #41036 from nathanfranke/default-2d-editorRémi Verschelde
2021-09-12Make restore_scenes_on_load true by defaultkobewi
2021-09-11Corrected Save Scene and Save All Scenes not working when the scene's dir no ...Matthew Newall
2021-09-09implement individual mesh transform for meshlibrary itemsVincent
2021-09-07Close built-in script from any scenekobewi
2021-09-02Merge pull request #33123 from Calinou/remote-inspector-capitalize-propertiesHugo Locurcio
2021-09-02Load assets before enabling editor pluginsTechnoPorg
2021-09-01Merge pull request #51639 from Ev1lbl0w/gsoc21-dapFabio Alessandrelli
2021-08-31Capitalize properties in the remote inspectorHugo Locurcio
2021-08-31Implemented advanced features of DAPEv1lbl0w
2021-08-31Make default main screen plugin work even if 2D and 3D are disabledNathan Franke
2021-08-27Makes FontData importable resource.bruvzg
2021-08-26Merge pull request #51928 from reduz/extension-loaderJuan Linietsky