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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2021-01-12CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-06Remove the editor quit confirmationHugo Locurcio
2021-01-06Merge pull request #44950 from reduz/shader-debuggerRémi Verschelde
2021-01-06Added ability to visualize native shadersreduz
2021-01-06Made save dialog open immediately when running unsaved scene.Eric M
2021-01-03Merge pull request #42779 from volzhs/editor-file-dialogRémi Verschelde
2021-01-02Enhance editor file dialogvolzhs
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44524 from madmiraal/rename-editor-viewportRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Merge pull request #44605 from madmiraal/rename-control-marginRémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-22Add exporting glTF2.K. S. Ernest (iFire) Lee
2020-12-21Port ASSAO to Godot to replace SAOclayjohn
2020-12-20Add animation reset track featurePedro J. Estébanez
2020-12-19Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-16Make tool menu plugins use Callables for callbackkobewi
2020-12-15Merge pull request #44377 from Calinou/rename-textureprogressbarRémi Verschelde
2020-12-14Rename the TextureProgress node to TextureProgressBarHugo Locurcio
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-12-13Rework Mesh handling on scene importing.reduz
2020-12-10PVRTC: Move compress func to `modules/pvr`, drop obsolete PVRTexTool codeRémi Verschelde
2020-12-09Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Fix connections to CanvasItem and Tabs signalsRémi Verschelde
2020-11-28Merge pull request #41100 from bruvzg/ctl_text_server_interfaceRémi Verschelde
2020-11-26Implement signed distance fields for 2D shadersreduz
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-22Bind the editor's Search Help function to F1 by defaultHugo Locurcio
2020-11-17Fix CLI export when export_path is in preset.Fabio Alessandrelli
2020-11-17Merge pull request #38201 from Calinou/editor-f2-rename-nodeRémi Verschelde
2020-11-16Merge pull request #43479 from Calinou/use-low-editor-scale-autoRémi Verschelde
2020-11-16Use 75% editor scale on small displays automaticallyHugo Locurcio
2020-11-16Merge pull request #40967 from Calinou/editor-layout-improve-messagesRémi Verschelde
2020-11-11Restore screenshot button.K. S. Ernest (iFire) Lee
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-30Disable active editors when node gets deselectedTomasz Chabora
2020-10-30Refactor pixel snapping.reduz
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-19Allow sorting files by typeGilles Roudière
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-14EditorNode now copies all drag and dropped files.Fabio Alessandrelli
2020-10-09Implement GPU Particle Collisionsreduz
2020-09-24Merge pull request #42018 from Leleat/create-user-dir-if-nonexistantRémi Verschelde
2020-09-14Only display the Windows toggle console option if it can actually be usedHugo Locurcio
2020-09-13creater user-dir, if non-existant and pressing 'Open Project Data Folder'Leleat
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio