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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2021-02-10Removed _change_notifyreduz
2021-02-10Merge pull request #31747 from KoBeWi/scene_stalkingRémi Verschelde
2021-02-09Detect external modification of project.godotkobewi
2021-02-06Simplify Volumetric Fogreduz
2021-02-04Fix "editor/editor_help" shortcut overwriting when restarting editorDanil Alexeev
2021-01-31Merge pull request #45315 from RandomShaper/modernize_threadRémi Verschelde
2021-01-29Merge pull request #43223 from KoBeWi/deditRémi Verschelde
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-26Merge pull request #44194 from madmiraal/fix-font_selected_colorRémi Verschelde
2021-01-24Shadow map rendering optimizationreduz
2021-01-24Several GI related optimizations and fixesreduz
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-21Fix #33326 by reopening scenesDodoveloper
2021-01-19Detect plugins recursivelyShatur95
2021-01-18Merge pull request #45270 from Calinou/editor-tweak-font-hinting-hintRémi Verschelde
2021-01-18Tweak the "Auto" editor setting hints to be more indicativeHugo Locurcio
2021-01-18Merge pull request #32321 from Calinou/editor-disable-quit-confirmationRémi Verschelde
2021-01-16Detect external modification of scenesTomasz Chabora
2021-01-16Remove unnecessary file existence check when saving sceneArrowInAKnee
2021-01-12CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-06Remove the editor quit confirmationHugo Locurcio
2021-01-06Merge pull request #44950 from reduz/shader-debuggerRémi Verschelde
2021-01-06Added ability to visualize native shadersreduz
2021-01-06Made save dialog open immediately when running unsaved scene.Eric M
2021-01-03Merge pull request #42779 from volzhs/editor-file-dialogRémi Verschelde
2021-01-02Enhance editor file dialogvolzhs
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44524 from madmiraal/rename-editor-viewportRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Merge pull request #44605 from madmiraal/rename-control-marginRémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-22Add exporting glTF2.K. S. Ernest (iFire) Lee
2020-12-21Port ASSAO to Godot to replace SAOclayjohn
2020-12-20Add animation reset track featurePedro J. Estébanez
2020-12-19Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-16Make tool menu plugins use Callables for callbackkobewi
2020-12-15Merge pull request #44377 from Calinou/rename-textureprogressbarRémi Verschelde
2020-12-14Rename the TextureProgress node to TextureProgressBarHugo Locurcio
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-12-13Rework Mesh handling on scene importing.reduz
2020-12-10PVRTC: Move compress func to `modules/pvr`, drop obsolete PVRTexTool codeRémi Verschelde
2020-12-09Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Fix connections to CanvasItem and Tabs signalsRémi Verschelde
2020-11-28Merge pull request #41100 from bruvzg/ctl_text_server_interfaceRémi Verschelde
2020-11-26Implement signed distance fields for 2D shadersreduz
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-22Bind the editor's Search Help function to F1 by defaultHugo Locurcio