Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-13 | Merge pull request #17013 from Noshyaar/theme | Rémi Verschelde | |
Update icons when theme changed | |||
2018-03-13 | Merge pull request #17116 from poke1024/fix16734 | Rémi Verschelde | |
Fix round preview getting square on "run scene" (issue 16734) | |||
2018-03-13 | Merge pull request #17435 from poke1024/output-error-icon | Rémi Verschelde | |
Show error icon at "Output" in case of errors | |||
2018-03-11 | EditorNode: fix clicking ok keeps trying to save | Poommetee Ketson | |
2018-03-11 | Show error icon at "Output" in case of errors | Bernhard Liebl | |
2018-02-28 | Fix round preview getting square on "run scene" (issue 16734) | poke1024 | |
2018-02-25 | Update icons when theme changed | Poommetee Ketson | |
2018-02-21 | 2D Skeletons WORK IN PROGRESS | Juan Linietsky | |
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | |
2018-02-19 | Added an auto quit and auto build flag to the command line options. | Nathan Warden | |
2018-02-14 | Merge pull request #15862 from poke1024/esc-close-dock | Rémi Verschelde | |
Make KEY_ESCAPE close all output/debugger docks on bottom | |||
2018-02-02 | Small changes to the "Recent Scenes" menu. | Michael Alexsander Silva Dias | |
2018-01-30 | Ability to import .escn files, which is just a .tscn but with forced import. | Juan Linietsky | |
This works together with the new Blender to Godot exporter. | |||
2018-01-19 | Make KEY_ESCAPE close all output/debugger docks on bottom | Bernhard Liebl | |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-12 | Properly save the new save safe setting, avoid crash. | Juan Linietsky | |
2018-01-12 | Attempt renaming multiple times on safe file save, and make the behavior ↵ | Juan Linietsky | |
optional. Fixes #14339. | |||
2018-01-08 | Fixes #15416 - "The deleted nodes are hanging in the inspector." | Blazej Floch | |
2018-01-07 | Merge pull request #15438 from endragor/export-after-import | Rémi Verschelde | |
Perform export after import is fully complete | |||
2018-01-06 | Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 | Juan Linietsky | |
2018-01-05 | Avoid crashing when dependencies on inherited/instanced scenes cant be ↵ | Juan Linietsky | |
satisfied, fixes #15298 | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Fix crash in OS::execute on FreeBSD | Rémi Verschelde | |
As spotted by @robfram, closes #15288. Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog. | |||
2018-01-03 | Merge pull request #15226 from volzhs/copy-resource | Rémi Verschelde | |
Copy resource with specific extension | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-01-01 | Copy resource with specific extension | volzhs | |
Fix #15169 | |||
2017-12-30 | Perform export after import is fully complete | Ruslan Mustakov | |
Previously command line export would go simultaneously with reimport, which caused final package to either miss something or contain outdated assets or perhaps even broken ones. | |||
2017-12-22 | Fixed right dock dragger not disappearing when there is no docks there. | Michael Alexsander Silva Dias | |
2017-12-20 | EditorSettings: Move scene tab options to their dedicated category | Rémi Verschelde | |
Fixes #14870. | |||
2017-12-19 | Good while it lasted, restored full 3D for 2D viewport, as required for ↵ | Juan Linietsky | |
Canvas BG mode. Fixes #14540 | |||
2017-12-17 | Cleanup some #if 0'd code | Rémi Verschelde | |
2017-12-15 | -Added new scene conversion to binary on export (disabled by default, please ↵ | Juan Linietsky | |
test) -This method works by directly converting text to binary, so the scene does not need to be loaded and saved | |||
2017-12-14 | GDScript files are converted to binary on export now. | Juan Linietsky | |
2017-12-14 | -Add lightmapper | Juan Linietsky | |
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button) | |||
2017-12-10 | Fixed close current scene closing the wrong scene, issue 13844 | Paulb23 | |
2017-12-10 | Style: Re-apply clang-format over recent invalid additions | Rémi Verschelde | |
2017-12-07 | Exposed EditorSceneImporter to script. Added APIs to use intermediate ↵ | Juan Linietsky | |
converters more easily. | |||
2017-12-07 | Merge pull request #14348 from waldson/feature-set-main-screen-plugin-icon | George Marques | |
Add method on EditorPlugin to set main screen plugins icons | |||
2017-12-06 | Reduce some graphics memory usage by disabling unnecesary modes, closes #12831 | Juan Linietsky | |
2017-12-06 | Add method to set main screen plugin icon | Waldson Patrício | |
2017-12-06 | Fix and rewrite folding logic, closes #14005, closes #13421 | Juan Linietsky | |
2017-12-05 | Make sure the scene warning of changes may be lost is only for scenes, fixes ↵ | Juan Linietsky | |
#13970 | |||
2017-12-05 | Merge pull request #13977 from waldson/fix-stop-scene-always-active | Andreas Haas | |
Fix stop button always enabled | |||
2017-12-04 | Fix stop button always enabled (issue #13933) | Waldson Patrício | |
2017-11-28 | Small fixes to #13233 | Dmitry Koteroff | |
2017-11-26 | Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2 | Rémi Verschelde | |
Inspector: Implemented a collapse/expand all (v2) | |||
2017-11-26 | Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385 | Rémi Verschelde | |
Restore scenes on startup, issue 2385 | |||
2017-11-26 | Merge pull request #13298 from YeldhamDev/translation_layout | Rémi Verschelde | |
Fix not being able to select an editor layout created in another language | |||
2017-11-26 | Fix not being able to select an editor layout created in another language. | Michael Alexsander Silva Dias | |