Age | Commit message (Collapse) | Author |
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this might cause bugs I haven't found yet..
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New customizable editor theme
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Editor: Make "open 2d/3d/script editor" shortcuts configurable.
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Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
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Bring back EditorImportPlugin
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This adds a new implementation of the EditorImportPlugin class, allowing to leverage the new importing system via tool scripts.
Will be especially useful when used together with GDNative, to support formats like fbx :)
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Also fix typo on the main editor confirmation prompt
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Separate distraction mode for scene & script editor
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This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
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Fix to use editor theme instead of handling each UI
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Add setting to opt-out of capitalization in property inspectors
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"ALL IS GOOD" was a lie.
In particular, removes verbose "path not recognized" false positive.
The actual logic is to (somewhat naively) check all ResourceFormatLoaders
and to pick the first good match, so no need to warn about the formats
that do not match the type hint.
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Removed the deprecated Import menu from the main editor.
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Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
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-Disabled warnings on windows, need to properly set up warnings
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Swaps the ordering of those tabs. Now the editor defaults to displaying the scene tab instead of import, which I found a bit confusing.
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From https://github.com/lucasdemarchi/codespell
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Also fix detection of single-column dock if width < 1200,
it only worked with hidpi_mode=auto.
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Missing download (need to discuss this!)
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Make Create New Node dialog resizable and burninate old dialog
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Use a HBoxContainer instead of hardcoded positions.
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Fix node duplication in scene sub-inheritance
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Darkens the editor on WindowDialog popup.
This adds the following new Editor settings:
- interface/dim_editor_on_dialog_popup (true) # Enable/Disable editor dimming
- interface/dim_amount (0.6) # Percentage of how much the editor will be darkened (0-1)
- interface/dim_transition_time # The duration (in seconds) of the color blending effect (0-1), 0 is instant.
Please test this thoroughly, I haven't yet seen a case where it fails to work properly but I'm sure I didn't test all
windows of the editor :P
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I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
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The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
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