Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-04 | Merge pull request #31461 from IronicallySerious/add-vcs-integration | Rémi Verschelde | |
VCS integration for Godot Editor | |||
2019-09-03 | Add VCS editor plugin UI elements to editor | Twarit | |
2019-08-31 | Default ColorPicker color mode setting | Bhupendra Aole | |
There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing. Fixes #30755 and #30754 | |||
2019-08-30 | Merge pull request #25353 from azagaya/master | Rémi Verschelde | |
Use also invisible tabs to calculate minimum size of tab container | |||
2019-08-30 | Make tab containers in editor, project settings, and export dialog, to use ↵ | azagaya | |
hidden tabs for min size computation. | |||
2019-08-30 | Merge pull request #31706 from akien-mga/android-custom-build-improvements | Rémi Verschelde | |
Buildsystem and workflow improvements to the new Android custom builds | |||
2019-08-29 | Tweak the editor window dimming intensity, remove dim fade animation | Hugo Locurcio | |
The fade animation tended to give the editor a "sluggish" feel when running at lower FPS (which is common in heavy 3D scenes), so it's probably a good idea to remove it. This also makes dimming less intense (50% instead of 60%). | |||
2019-08-29 | Android: Improve dialogs about custom build template | Rémi Verschelde | |
The language didn't make it clear that it's installing a *source* template to the project folder, for later use when compiling custom APKs. Fixes #28736. | |||
2019-08-26 | [macOS] Add methods to modify global and dock menus. Add ability to open ↵ | bruvzg | |
multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. | |||
2019-08-21 | Merge pull request #31523 from nekomatata/show-warning-loading | Rémi Verschelde | |
EditorNode::show_warning displays a console warning during project loading | |||
2019-08-21 | EditorNode::show_warning displays a console warning instead of failing ↵ | PouleyKetchoupp | |
during project load Fixes #31522 | |||
2019-08-21 | Merge pull request #31499 from nekomatata/fix-new-project-metadata | Rémi Verschelde | |
Setting project metadata doesn't fail when project_metadata.cfg doesn't exist | |||
2019-08-21 | Support for file not found in ConfigFile::Load and handle a few specific cases | PouleyKetchoupp | |
EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist EditorPlugin::get_config: removed (not used) Fixes #31444 | |||
2019-08-20 | Merge pull request #31443 from Calinou/editor-use-minimum-window-size | Rémi Verschelde | |
Define a minimum window size in the editor and project manager | |||
2019-08-17 | Merge pull request #31401 from aaronfranke/no-init-scripts | Rémi Verschelde | |
Allow plugins to not have an init script | |||
2019-08-17 | Define a minimum window size in the editor and project manager | Hugo Locurcio | |
This prevents most UI elements from overlapping or being cut off as a result of the window being too small. This closes #20669. | |||
2019-08-17 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' | Braden Bodily | |
Condensed some if and ERR statements. Added dots to end of error messages Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?), core/os/memory.cpp, drivers/png/png_driver_common.cpp, drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?) | |||
2019-08-15 | Allow plugins to not have an init script | Aaron Franke | |
2019-08-15 | Allow to create scene from FileSystem dock | Tomasz Chabora | |
2019-08-14 | Merge pull request #31347 from neikeq/monodevelop-addin | Rémi Verschelde | |
C#: Add Ide Connection library and server for the editor | |||
2019-08-13 | Reorganize various menus for consistency and conciseness | Hugo Locurcio | |
- Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148. | |||
2019-08-07 | Merge pull request #30804 from hbina/fix_issue_30160 | Rémi Verschelde | |
Fixed crash when making subresource unique in inspector dock | |||
2019-08-06 | add forgotten calls to inspector_dock->update(...). | Hanif Bin Ariffin | |
I believe many calls to the said function was mistakenly left out leading to InspectorDock having a pointer to deleted values. As such, this commit introduces many such calls to inspector_dock where I believe is appropriate... | |||
2019-08-06 | Merge pull request #31121 from willnationsdev/plugin-select-editor | Rémi Verschelde | |
Let EditorPlugins set editor/distraction-free mode | |||
2019-08-06 | Let EditorPlugins set editor/distraction-free mode | Will Nations | |
2019-08-05 | Merge pull request #31116 from sparkart/add_quit_shortcut | Rémi Verschelde | |
Add Shortcut Settings for Quitting Editor | |||
2019-08-05 | Add Shortcut Settings for Quitting Editor | Emmanuel Barroga | |
Adds the ability to change the shortcut keys in Editor Settings for quitting the editor. | |||
2019-08-05 | Remove Editor dependency from SceneTree | merumelu | |
2019-08-04 | C#: Add Ide Connection library and server for the editor | Ignacio Etcheverry | |
This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached. | |||
2019-07-31 | Don't add unsaved scene to previous scenes list | Kanabenki | |
2019-07-30 | Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplify | Rémi Verschelde | |
Make the expand icon in the bottom panel always be the same | |||
2019-07-29 | Make the expand icon in the bottom panel always be the same | Michael Alexsander Silva Dias | |
2019-07-27 | Add Undo Close Tab option in tabs context menu | Kanabenki | |
2019-07-26 | Merge pull request #30763 from Calinou/editor-add-version-info | Rémi Verschelde | |
Display version information in the editor at all times | |||
2019-07-26 | Simplify editor settings related to window dimming | Hugo Locurcio | |
Only a single checkbox is now exposed to control whether the editor window should be dimmed when opening a popup. The main use case for disabling it is picking colors from the editor window while a popup is open. | |||
2019-07-25 | Display version information in the editor at all times | Hugo Locurcio | |
This closes #27811. | |||
2019-07-23 | Inspector: Make default float step configurable | Rémi Verschelde | |
Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251. | |||
2019-07-23 | Move "Open Screenshot" from the "Editor" menu to the editor settings | Michael Alexsander Silva Dias | |
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-19 | Make custom types more subtle and more useful | Bojidar Marinov | |
Implements #6067 (aaronfranke's idea) Fixes #26980 | |||
2019-07-15 | Use switch instead of if statement | Nils ANDRÉ-CHANG | |
2019-07-09 | Add a way to copy the text of warnings shown in the editor | Bojidar Marinov | |
Closes #20662 | |||
2019-07-06 | Fix editor remaining dimmed after certain actions | Bojidar Marinov | |
Fixes #30368 | |||
2019-07-05 | Revert "Add editor menu to open the project data "user://" location." | Rémi Verschelde | |
2019-07-05 | Merge pull request #30336 from fire/open_project_data | Rémi Verschelde | |
Add editor menu to open the project data "user://" location. | |||
2019-07-05 | Add editor menu to open the project data "user://" location. | K. S. Ernest (iFire) Lee | |
2019-07-05 | Merge pull request #30327 from Calinou/editor-dim-window-quitting | Rémi Verschelde | |
Dim the editor window while it's quitting | |||
2019-07-04 | Dim the editor window while it's quitting | Hugo Locurcio | |
This makes it clearer that the editor window is busy while it's quitting (which can take a while on slower PCs). This also makes it feel more responsive to user input. Note that the effect is only visible if "Interface > Editor > Quit Confirmation" is disabled in the Editor Settings, as the quit confirmation already makes the editor window dim while quitting. | |||
2019-07-04 | Use CheckBoxes in the editor instead of CheckButtons when applicable | Hugo Locurcio | |
CheckButtons should only be used if toggling them has an immediate effect. Otherwise, CheckBoxes should be used. |