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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_node.cpp
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Author
2018-06-21
Fix crashes, ability to add blendpsace into blendtree, ability to delete with...
Juan Linietsky
2018-06-21
Animation Blend Spaces
Juan Linietsky
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-15
Fix path typo for editor def capitalize_properties
Guilherme Felipe
2018-06-11
Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
Rémi Verschelde
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-30
Move NavigationMeshEditorPlugin to Recast module as should be
Rémi Verschelde
2018-05-26
Merge pull request #15489 from willnationsdev/gdnative-hook
Max Hilbrunner
2018-05-26
Merge pull request #18234 from flashyincceo/font-preview
Max Hilbrunner
2018-05-17
Moved inspector functionality from EditorNode to InspectorDock.
Daniel J. Ramirez
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-15
-New inspector.
Juan Linietsky
2018-05-10
Allow exporting runnable presets from command line
Leon Krause
2018-05-09
Adding font preview to file browsers
Peter Folkins
2018-05-07
Implemented ragdoll
AndreaCatania
2018-05-07
Merge pull request #15640 from willnationsdev/resource-saved-signal
Max Hilbrunner
2018-05-02
Merge pull request #17196 from RandomShaper/improve-gui-touch
Rémi Verschelde
2018-05-01
Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var
Rémi Verschelde
2018-05-01
Revert "Added a more specific error message on export"
Rémi Verschelde
2018-04-30
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-04-30
Merge pull request #18506 from AlexHolly/export-more-specific-error-message
Max Hilbrunner
2018-04-29
Merge pull request #18455 from neikeq/export-pck-zip-debug
Hein-Pieter van Braam
2018-04-29
Added a more specific error message on export
Alexander Holland
2018-04-27
CSG Support for Godot!
Juan Linietsky
2018-04-26
Make 'Export PCK/ZIP' work well with EditorExportPlugin
Ignacio Etcheverry
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-19
Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-04-08
Drag to rearrange Tabs and TabContainer
ianb96
2018-04-08
Merge pull request #17443 from Noshyaar/tilesetcrash
Juan Linietsky
2018-04-04
Explicitly print an error when --export fails.
Pieter-Jan Briers
2018-03-24
Fix bug added in PR#17589. Resources couldn't be saved to files
robfram
2018-03-23
Fix converting to tileset crashes Godot if existing file is not tileset
Poommetee Ketson
2018-03-23
Merge pull request #17706 from Calinou/overhaul-hidpi-settings
Rémi Verschelde
2018-03-23
Overhaul the display scaling editor settings
Hugo Locurcio
2018-03-23
Merge pull request #17496 from robfram/fix-f3-change-editor-and-find
Rémi Verschelde
2018-03-23
Merge pull request #17576 from Mr-Slurpy/master
Rémi Verschelde
2018-03-21
Prevented external editor from running multiple times
Ivan Vodopiviz
2018-03-18
Fix saving unmodified scenes and resources
robfram
2018-03-17
Added tool menu functions in EditorPlugin
Mr-Slurpy
2018-03-16
Fix pressing `F3` do both changing to script editor AND find next text
robfram
2018-03-13
Merge pull request #17013 from Noshyaar/theme
Rémi Verschelde
2018-03-13
Merge pull request #17116 from poke1024/fix16734
Rémi Verschelde
2018-03-13
Merge pull request #17435 from poke1024/output-error-icon
Rémi Verschelde
2018-03-11
EditorNode: fix clicking ok keeps trying to save
Poommetee Ketson
2018-03-11
Show error icon at "Output" in case of errors
Bernhard Liebl
2018-02-28
Fix round preview getting square on "run scene" (issue 16734)
poke1024
2018-02-25
Update icons when theme changed
Poommetee Ketson
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
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