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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_node.cpp
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Author
2022-03-28
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-28
Update SceneTree debug colors when settings changed
Haoyu Qiu
2022-03-27
Made reload current project ask for confirmation with unsaved changes
Vitika9
2022-03-21
[Editor] Fix reloading editor theme on font / font size setting change.
bruvzg
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-17
Merge pull request #58967 from fire-forge/gradient2d_editor
Rémi Verschelde
2022-03-17
Add GradientTexture2D editor plugin
FireForge
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-13
Cleanup embed subwindows getters
kobewi
2022-03-13
Improve scene tab close button options
kobewi
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-10
Merge pull request #58706 from timothyqiu/property-i18n
Rémi Verschelde
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-09
Merge pull request #58865 from timothyqiu/more-i18n
Rémi Verschelde
2022-03-09
Replace `TabBar`'s `min_width` with `max_tab_width` and expose it
Michael Alexsander
2022-03-07
Add missing i18n to various strings
Haoyu Qiu
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
Remove set_as_minsize()
kobewi
2022-03-05
Merge pull request #53839 from EricEzaM/editor-settings-changed-settings
Rémi Verschelde
2022-03-05
Made use of EditorSettings 'settings changed' to optimise settings changed no...
Eric M
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-03-03
i18n: Make property paths and categories translatable
Haoyu Qiu
2022-02-17
Use versioned URL for "Online Documentation" buttons in the editor
Hugo Locurcio
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove the EditorNode parameter from EditorPlugins create methods
trollodel
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
Ellen Poe
2022-02-08
Merge pull request #57627 from JFonS/occluder_improvements
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-07
Fix theming for floating window docks
Michael Alexsander
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-07
Move Replication tab to a fixed position
kobewi
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-04
[Editor] Replication plugin to configure MultiplayerSynchronizers.
Fabio Alessandrelli
2022-02-04
Merge pull request #57086 from YeldhamDev/scene_tabs_fix
Rémi Verschelde
2022-02-02
Merge pull request #57494 from Geometror/project-and-editor-settings-fixes
Rémi Verschelde
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-02-01
Fix buggy behavior of the "Add tab" button in the scene tabs
Michael Alexsander
2022-02-01
Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-01-31
Merge pull request #56970 from YeldhamDev/rise_tabbar_rise
Rémi Verschelde
2022-01-31
Bring `TabBar` to full parity with the `TabContainer` implementation.
Michael Alexsander
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