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path: root/editor/editor_node.cpp
AgeCommit message (Collapse)Author
2019-02-12Minor cleanup in the Project ManagerMichael Alexsander Silva Dias
2019-02-11Cleanup editor's top bar of old nodesMichael Alexsander Silva Dias
2019-02-08Root node of a scene is now selected when the scene is opened.QbieShay
2019-01-27Merge pull request #25355 from YeldhamDev/color_picker_changesRémi Verschelde
Make some small enhancements to the ColorPicker
2019-01-27Fix pixelized previews, but also instances of breaking ImageTexture cache. ↵Juan Linietsky
Closes #25378.
2019-01-27Make some small enhancements to the ColorPickerMichael Alexsander Silva Dias
2019-01-25Properly warn about the effects of changing an import type, as well as force ↵Juan Linietsky
editor restart. Fixes #23874
2019-01-25Ability to keep images in ImageTexture cached while using editor, fixes #25243Juan Linietsky
2019-01-17Perform a cleaner exit for resource preview, fixes #24206Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-31Fix "method not found" error when script is removed from objectChaosus
2018-12-30Merge pull request #24506 from JFonS/expose_gizmosRémi Verschelde
Expose the new gizmo plugin system to scripting
2018-12-21Expose the new gizmo plugin system to scriptingJFonS
2018-12-16Change global timestamp behaviour earlierAlexandre LittleWhite Laurent
2018-12-16Merge pull request #19501 from Zylann/custom_loadersRémi Verschelde
Added basic support for custom resource savers and loaders
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-12-09Merge pull request #20609 from YeldhamDev/menu_hover_explicitRémi Verschelde
Make opening menus with the same parent on mouse focus explicit
2018-12-09Cleanup some unused controls in the editor's top barMichael Alexsander Silva Dias
2018-12-07Merge pull request #22323 from williamd1k0/ignore-main-sceneRémi Verschelde
Editor: Skip loading main scene if restore_scenes_on_load is used
2018-11-28Disable progress dialog on export from command line, stab at fixing #24031Juan Linietsky
2018-11-27Added test to avoid saving cyclic scene instancing, fixes #9686Juan Linietsky
2018-11-27NORMALMAP was not working (no normal being used detected), fixes #9263Juan Linietsky
2018-11-25Rewrite code for unfolding and make it automatic on scene load, which works ↵Juan Linietsky
better.
2018-11-22Merge pull request #23680 from YeldhamDev/unified_help_search_revivedRémi Verschelde
Unified Class and Reference Search 2: Resurrection
2018-11-21Merge pull request #22983 from Ashafix/masterMax Hilbrunner
Better error message for malformed plugins
2018-11-20Reworked how non-imported resources are reloaded on change, fixes #19852Juan Linietsky
2018-11-20Unify editor class and reference searchRay Koopa
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-20Make opening menus with the same parent on mouse focus explicitMichael Alexsander Silva Dias
2018-11-20Merge pull request #23802 from JFonS/add_save_optionRémi Verschelde
Add Save option to resource property menu
2018-11-18Add argument to UndoRedo's "clear_history()" to not increase the versionMichael Alexsander Silva Dias
2018-11-18Add Save option to resource property menuJFonS
2018-11-12Merge pull request #23649 from willnationsdev/fix-scene-iconsRémi Verschelde
Fix scene dock not showing custom icons
2018-11-11Many fixes to script editor remote debugger, closes #13346Juan Linietsky
2018-11-10Fix scene dock not showing custom iconsWill Nations
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
Fixes #23509.
2018-11-02Let user fix dependencies in resourcesPedro J. Estébanez
2018-11-01Merge pull request #23311 from YeldhamDev/editor_capitalization_fixRémi Verschelde
Small capitalization fixes across the editor
2018-10-29Automatically unfold sections of properties that someone else edited (no ↵Juan Linietsky
local info exists).
2018-10-29Moved folding outside the resource files, now saved outside the project.Juan Linietsky
2018-10-29Ability to revert any property, not just from inherited scenes or scripts.Juan Linietsky
2018-10-26Small capitalization fixes across the editorMichael Alexsander Silva Dias
2018-10-26Fixes the editor layoutgroud
2018-10-25Better error message for malformed pluginsAshafix
2018-10-25Fix default layout dock sizesMichael Alexsander Silva Dias
2018-10-25Merge pull request #23114 from groud/allow_smaller_dock_widthRémi Verschelde
Allow the editor dock to have a lower width
2018-10-21Don't create scene thumbnail before its saved, issue 22890Paulb23
2018-10-18Allow the editor dock to have a lower widthgroud
2018-10-07Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"Rémi Verschelde
This reverts commit 2ae2735a7a2631ef1a2c901a81135b1a1f3f954f. It also closes panels like the shader text editor when trying to discard code completion tooltips. It could be readded with extra care that modals like tooltips will take precedence and mark the event as handled. Fixes #17159, fixes #20738, closes #22727.
2018-10-06Remove redundant "== false" codeAaron Franke
Some of this code has been re-organized. f