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path: root/editor/editor_node.cpp
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2019-03-20Revert accidental commitsPedro J. Estébanez
This reverts commit fb37284c027b494ed3ec21124001fcb729f42cc4. This reverts commit 4db0f51b9aa76cfc7649787fe1970af606ce8dab.
2019-03-20Create live view dock [wip]Pedro J. Estébanez
2019-03-16Merge pull request #26935 from qarmin/show_class_name_icon_in_tabsRémi Verschelde
Show in tabs custom class icons
2019-03-16Make bottom panel only try to hide editors when they're visibleMichael Alexsander Silva Dias
2019-03-11Show in tabs non default class iconsqarmin
2019-03-09Allow class_name scripts to have nested inheritanceGeorge Marques
2019-03-06Don't hide/show top editor if they did not change, fixes #26644Juan Linietsky
2019-03-06-Make tileset and meshlibrary edit in a separate inspector, fixes #26671Juan Linietsky
-Made relationship lines appear based on theme settings, not previous hack -Fix drawing of relationship lines (was broken) -Fix double initialization of theme settings
2019-03-04Remove the "Open Editor" button, it will open automatically.Juan Linietsky
2019-03-04Fix and restore text, material and mesh previewers.Juan Linietsky
2019-03-04Better warnings when resources can't be saved. Fixes #26531Juan Linietsky
2019-03-03Add support for event accumlation (off by default, on for editor), fixes #26536Juan Linietsky
2019-03-03Fix grid view button icon not showing on filesystem dock.Bruno Lourenço
2019-03-01Fix misleading modified status of scenesPaul Trojahn
If a scene is instanced in another scene, any changes to the first triggers _clear_undo_history in EditorNode::set_current_scene, which increments the version in UndoRedo::clear_history. This results in a modified status. Passing false to clear_history fixes this issue. Fixes #25942
2019-02-27Save resources even if no scene is present, closes #26273Juan Linietsky
2019-02-27Merge pull request #26373 from groud/fix_layout_loadingRémi Verschelde
Fixes layout loading
2019-02-27Avoid docks to be overriden while scanning, fixes #26359Juan Linietsky
2019-02-27Fixes layout loadingGilles Roudiere
2019-02-27-Fix problem of order of import plugins, closes #26340Juan Linietsky
-Ensure resource previewer does not start until first import is done
2019-02-27Make sure restoring opened scenes happens after scanning is done.Juan Linietsky
2019-02-26If resources on disk have subresources and they are edited, also save the ↵Juan Linietsky
resource on ctrl-s
2019-02-26Merge pull request #26290 from groud/move_setting_to_layoutRémi Verschelde
Move the FileSystem dock layout properties to the per-project layout file
2019-02-25Move the FileSystem dock layout properties to the per-project layout fileGilles Roudiere
2019-02-25Fix editor crash after disabling plugin that used forward_spatial_gui_inputEric Rybicki
Fixes #26124.
2019-02-22Added a workaround to avoid crashes due to how TileSet editor works, fixes ↵Juan Linietsky
#23672 Also fixed a few uninitialized memory variables.
2019-02-21Implement a cleaner (and better) way to save imagedata from ImageTexture, ↵Juan Linietsky
fixes #18801
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
Fixes #25316.
2019-02-20Merge pull request #26061 from qarmin/fix_res_errorRémi Verschelde
Fix res:// error when dragging file from outside of editor
2019-02-20Add small spacing between top bars in main editor and project managerMichael Alexsander Silva Dias
2019-02-19Fix res:// error when dragging file to other fileqarmin
2019-02-18Merge pull request #25962 from willnationsdev/fix-missing-addonRémi Verschelde
Auto-cleanup missing addons
2019-02-17Auto-cleanup missing addonsWill Nations
2019-02-12Minor cleanup in the Project ManagerMichael Alexsander Silva Dias
2019-02-11Cleanup editor's top bar of old nodesMichael Alexsander Silva Dias
2019-02-08Root node of a scene is now selected when the scene is opened.QbieShay
2019-01-27Merge pull request #25355 from YeldhamDev/color_picker_changesRémi Verschelde
Make some small enhancements to the ColorPicker
2019-01-27Fix pixelized previews, but also instances of breaking ImageTexture cache. ↵Juan Linietsky
Closes #25378.
2019-01-27Make some small enhancements to the ColorPickerMichael Alexsander Silva Dias
2019-01-25Properly warn about the effects of changing an import type, as well as force ↵Juan Linietsky
editor restart. Fixes #23874
2019-01-25Ability to keep images in ImageTexture cached while using editor, fixes #25243Juan Linietsky
2019-01-17Perform a cleaner exit for resource preview, fixes #24206Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-31Fix "method not found" error when script is removed from objectChaosus
2018-12-30Merge pull request #24506 from JFonS/expose_gizmosRémi Verschelde
Expose the new gizmo plugin system to scripting
2018-12-21Expose the new gizmo plugin system to scriptingJFonS
2018-12-16Change global timestamp behaviour earlierAlexandre LittleWhite Laurent
2018-12-16Merge pull request #19501 from Zylann/custom_loadersRémi Verschelde
Added basic support for custom resource savers and loaders
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-12-09Merge pull request #20609 from YeldhamDev/menu_hover_explicitRémi Verschelde
Make opening menus with the same parent on mouse focus explicit
2018-12-09Cleanup some unused controls in the editor's top barMichael Alexsander Silva Dias