Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-28 | Small fixes to #13233 | Dmitry Koteroff | |
2017-11-26 | Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2 | Rémi Verschelde | |
Inspector: Implemented a collapse/expand all (v2) | |||
2017-11-26 | Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385 | Rémi Verschelde | |
Restore scenes on startup, issue 2385 | |||
2017-11-26 | Merge pull request #13298 from YeldhamDev/translation_layout | Rémi Verschelde | |
Fix not being able to select an editor layout created in another language | |||
2017-11-26 | Fix not being able to select an editor layout created in another language. | Michael Alexsander Silva Dias | |
2017-11-24 | Restore scenes on startup, issue 2385 | Paulb23 | |
2017-11-24 | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez | |
- Now it is usable from both `CanvasItem` and `Spatial` editors. - `EditorPlugin` API changes: - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`. - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get. - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types. - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying. | |||
2017-11-24 | Implemented a collapse/expand all feature request for Inspector (issue ↵ | Dmitry Koteroff | |
#9427) via popup of "Object properties" button. Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default. Cosmetics fixes due to @Reduz notes. | |||
2017-11-21 | Fix loop of scene tabs updates | Rémi Verschelde | |
It was a regression of f8e8b7d1a231bb5e54abd3c7ed26a76fcb8a89cd, thanks to @dragmz for finding it. | |||
2017-11-20 | Merge pull request #11940 from GodotExplorer/debugger | Rémi Verschelde | |
Enhanced debugger for godot 3.0 | |||
2017-11-20 | Merge pull request #13097 from ianb96/scene_tab_crash_fix | Poommetee Ketson | |
Fixes a crash on linux regarding scene tabs | |||
2017-11-20 | fix linux crash in _update_scene_tabs | Ian | |
2017-11-20 | Merge pull request #12555 from kosz78/export-pck | Rémi Verschelde | |
Add command line support to export pck or zip | |||
2017-11-20 | Merge pull request #12983 from ianb96/scene_add_tab | Rémi Verschelde | |
Add Scene button and tab scrolling | |||
2017-11-20 | Pass engine name and version parts as proper strings | Rémi Verschelde | |
Removes the need for _MKSTR all over the place which has the drawback of converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing a compilation error. | |||
2017-11-20 | Merge pull request #12988 from akien-mga/xdg-home-paths | Rémi Verschelde | |
Add support for XDG Base Directory spec | |||
2017-11-19 | Merge pull request #13059 from dragmz/13009 | Rémi Verschelde | |
Fix Regression: running current scene (unsaved) will ask for main scene | |||
2017-11-19 | Fix Regression: running current scene (unsaved) will ask for main scene | Marcin Zawiejski | |
2017-11-19 | Merge pull request #13000 from djrm/pr_import_fixes | Rémi Verschelde | |
import fixes | |||
2017-11-19 | Use new XDG folders to dehardcode paths | Rémi Verschelde | |
2017-11-19 | Merge pull request #13043 from volzhs/post-import | Rémi Verschelde | |
Restore post_import function | |||
2017-11-19 | Merge pull request #13031 from YeldhamDev/dock_label | Rémi Verschelde | |
Added a label to the Dock Positioner | |||
2017-11-19 | Restore post_import function | volzhs | |
2017-11-19 | Added a label to the Dock Positioner. | Michael Alexsander Silva Dias | |
2017-11-18 | add scene button and tab scrolling | Ian | |
2017-11-17 | Improved packed scene previews. | Daniel J. Ramirez | |
2017-11-17 | Editor: Drop files to copy to project. | Andreas Haas | |
2017-11-17 | EditorSettings: Rename settings_path to settings_dir | Rémi Verschelde | |
Also to prepare for upcoming refactoring for XDG support. | |||
2017-11-17 | Better supported for remote object editing with the inspector with a simple ↵ | geequlim | |
dictionary editor implement | |||
2017-11-16 | Add a print handler for the editor output panel | George Marques | |
2017-11-16 | Fix current scene run when scene saved | Chaosus | |
2017-11-14 | Finalized ability to convert from CanvasItem/Spatial/Particles materials to ↵ | Juan Linietsky | |
ShaderMaterial, closes #10242 | |||
2017-11-12 | Update meshes when reimporting, | Daniel J. Ramirez | |
Save scene preview even when not doing save and play. | |||
2017-11-11 | Fixed theme update and some widgets. | Daniel J. Ramirez | |
2017-11-10 | Some fixes and improvements. | Daniel J. Ramirez | |
Changed FileDialogs for EditorFileDialogs in EditorNode. Updated CheckButton. | |||
2017-11-10 | Merge pull request #12796 from djrm/pr_some_virtual_classes | Rémi Verschelde | |
Expose some editor singletons as virtual | |||
2017-11-10 | Merge pull request #12390 from MillionOstrich/filesystem-folder-drag | Rémi Verschelde | |
Improved file/folder drag preview for filesystem dock | |||
2017-11-09 | Expose some editor singletons as virtual | Daniel J. Ramirez | |
2017-11-09 | Fix crash when converting empty scene to TileSet | Caleb Richardson | |
Closes #12708. Cherry-picked from #12732. | |||
2017-11-03 | Improve file/folder drag preview on filesystem dock | MillionOstrich | |
Added icons for files/folders in drag preview Fixed folders getting an empty string label Don't show "1 more file(s)" label instead of the file Added "more folders" case if moving folders exclusively Merged drag_files and drag_files_and_dirs to reduce code duplication Simplified get_drag_data_fw and removed commented out code | |||
2017-11-01 | Add command line support to export pck or zip | Konstantin Zaitsev | |
2017-10-24 | Fix warning message format for addon plugin | volzhs | |
2017-10-21 | Merge pull request #12254 from seixasfelipe/fix_recent_scenes_resizing_font | Rémi Verschelde | |
Fix recent scenes layout when resizing font | |||
2017-10-21 | Cleanup unnecessary debug prints | Rémi Verschelde | |
2017-10-21 | Fix drop-down size when resizing font #12207 | Felipe Seixas | |
Fixes Scene > Open Recent Fixes ScriptEditor > File > Open Recent | |||
2017-10-20 | Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin | Rémi Verschelde | |
Create ParticlesMaterialConversionPlugin | |||
2017-10-20 | Merge pull request #12195 from groud/fix_snapping | Rémi Verschelde | |
Fix snapping with 2D nodes [ci skip] | |||
2017-10-20 | Adjusted editable_warning for "This resource was imported...." alert: | Indah Sylvia | |
- fixed a typo from it's to its - added 'then' to make it clearer | |||
2017-10-18 | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere | |
2017-10-12 | Add an option to clear recent scenes in the 'Open Recent' submenu | vonzimr | |