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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2022-03-28Android port of the Godot EditorFredy Huya-Kouadio
2022-03-28Add property name style toggle to InspectorHaoyu Qiu
2022-03-28Update SceneTree debug colors when settings changedHaoyu Qiu
2022-03-27Made reload current project ask for confirmation with unsaved changesVitika9
2022-03-21[Editor] Fix reloading editor theme on font / font size setting change.bruvzg
2022-03-17Make `TabBar/Container` default their alignments to the left instead of centerMichael Alexsander
2022-03-17Merge pull request #58967 from fire-forge/gradient2d_editorRémi Verschelde
2022-03-17Add GradientTexture2D editor pluginFireForge
2022-03-16Implement GDExtension export plugin.bruvzg
2022-03-13Cleanup embed subwindows getterskobewi
2022-03-13Improve scene tab close button optionskobewi
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-03-12Allow negative indexes in ItemList and PopupMenukobewi
2022-03-10Merge pull request #58706 from timothyqiu/property-i18nRémi Verschelde
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-03-09Merge pull request #58865 from timothyqiu/more-i18nRémi Verschelde
2022-03-09Replace `TabBar`'s `min_width` with `max_tab_width` and expose itMichael Alexsander
2022-03-07Add missing i18n to various stringsHaoyu Qiu
2022-03-06Remove duplicate editor settings definitionskobewi
2022-03-06Remove set_as_minsize()kobewi
2022-03-05Merge pull request #53839 from EricEzaM/editor-settings-changed-settingsRémi Verschelde
2022-03-05Made use of EditorSettings 'settings changed' to optimise settings changed no...Eric M
2022-03-03Make `TabContainer` use `TabBar` internallyMichael Alexsander
2022-03-03i18n: Make property paths and categories translatableHaoyu Qiu
2022-02-17Use versioned URL for "Online Documentation" buttons in the editorHugo Locurcio
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-14Remove the EditorNode parameter from EditorPlugins create methodstrollodel
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-10Reorganize inspector layout workflow for Control nodesYuri Sizov
2022-02-09Core: Move generated `VERSION_HASH` to a `.cpp` fileRémi Verschelde
2022-02-09Add AudioStreamRandomizer, replacing AudioStreamRandomPitchEllen Poe
2022-02-08Merge pull request #57627 from JFonS/occluder_improvementsRémi Verschelde
2022-02-08Merge pull request #57796 from akien-mga/revert-sname-theme-settersRémi Verschelde
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-08Refactor some object type checking code with `cast_to`Rémi Verschelde
2022-02-07Fix theming for floating window docksMichael Alexsander
2022-02-07Improvements and fixes to occludersjfons
2022-02-07Merge pull request #57725 from jmb462/missing-sname-theme-settersRémi Verschelde
2022-02-07Move Replication tab to a fixed positionkobewi
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-06Add missing SNAME macro optimization in some function callsjmb462
2022-02-04[Editor] Replication plugin to configure MultiplayerSynchronizers.Fabio Alessandrelli
2022-02-04Merge pull request #57086 from YeldhamDev/scene_tabs_fixRémi Verschelde
2022-02-02Merge pull request #57494 from Geometror/project-and-editor-settings-fixesRémi Verschelde
2022-02-02Vectors: Use clear() and has().Anilforextra
2022-02-01Fix buggy behavior of the "Add tab" button in the scene tabsMichael Alexsander
2022-02-01Minor fixes/refactoring of project and editor setting dialogsHendrik Brucker
2022-01-31Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde