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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2018-04-08Drag to rearrange Tabs and TabContainerianb96
2018-04-08Merge pull request #17443 from Noshyaar/tilesetcrashJuan Linietsky
2018-04-04Explicitly print an error when --export fails.Pieter-Jan Briers
2018-03-24Fix bug added in PR#17589. Resources couldn't be saved to filesrobfram
2018-03-23Fix converting to tileset crashes Godot if existing file is not tilesetPoommetee Ketson
2018-03-23Merge pull request #17706 from Calinou/overhaul-hidpi-settingsRémi Verschelde
2018-03-23Overhaul the display scaling editor settingsHugo Locurcio
2018-03-23Merge pull request #17496 from robfram/fix-f3-change-editor-and-findRémi Verschelde
2018-03-23Merge pull request #17576 from Mr-Slurpy/masterRémi Verschelde
2018-03-21Prevented external editor from running multiple timesIvan Vodopiviz
2018-03-18Fix saving unmodified scenes and resourcesrobfram
2018-03-17Added tool menu functions in EditorPluginMr-Slurpy
2018-03-16Fix pressing `F3` do both changing to script editor AND find next textrobfram
2018-03-13Merge pull request #17013 from Noshyaar/themeRémi Verschelde
2018-03-13Merge pull request #17116 from poke1024/fix16734Rémi Verschelde
2018-03-13Merge pull request #17435 from poke1024/output-error-iconRémi Verschelde
2018-03-11EditorNode: fix clicking ok keeps trying to savePoommetee Ketson
2018-03-11Show error icon at "Output" in case of errorsBernhard Liebl
2018-02-28Fix round preview getting square on "run scene" (issue 16734)poke1024
2018-02-25Update icons when theme changedPoommetee Ketson
2018-02-212D Skeletons WORK IN PROGRESSJuan Linietsky
2018-02-21Fix typos with codespellluz.paz
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-02-19Added an auto quit and auto build flag to the command line options.Nathan Warden
2018-02-14Merge pull request #15862 from poke1024/esc-close-dockRémi Verschelde
2018-02-02Small changes to the "Recent Scenes" menu.Michael Alexsander Silva Dias
2018-01-30Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky
2018-01-19Make KEY_ESCAPE close all output/debugger docks on bottomBernhard Liebl
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-12Properly save the new save safe setting, avoid crash.Juan Linietsky
2018-01-12Attempt renaming multiple times on safe file save, and make the behavior opti...Juan Linietsky
2018-01-08Fixes #15416 - "The deleted nodes are hanging in the inspector."Blazej Floch
2018-01-07Merge pull request #15438 from endragor/export-after-importRémi Verschelde
2018-01-06Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky
2018-01-05Avoid crashing when dependencies on inherited/instanced scenes cant be satisf...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Fix crash in OS::execute on FreeBSDRémi Verschelde
2018-01-03Merge pull request #15226 from volzhs/copy-resourceRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2018-01-01Copy resource with specific extensionvolzhs
2017-12-30Perform export after import is fully completeRuslan Mustakov
2017-12-22Fixed right dock dragger not disappearing when there is no docks there.Michael Alexsander Silva Dias
2017-12-20EditorSettings: Move scene tab options to their dedicated categoryRémi Verschelde
2017-12-19Good while it lasted, restored full 3D for 2D viewport, as required for Canva...Juan Linietsky
2017-12-17Cleanup some #if 0'd codeRémi Verschelde
2017-12-15-Added new scene conversion to binary on export (disabled by default, please ...Juan Linietsky
2017-12-14GDScript files are converted to binary on export now.Juan Linietsky
2017-12-14-Add lightmapperJuan Linietsky
2017-12-10Fixed close current scene closing the wrong scene, issue 13844Paulb23
2017-12-10Style: Re-apply clang-format over recent invalid additionsRémi Verschelde