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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_node.cpp
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Author
2021-09-22
Added ability to override shortcut definitions for OSX (remove preprocessor d...
Eric M
2021-09-21
Merge pull request #52601 from KoBeWi/scene_renaissance
Rémi Verschelde
2021-09-19
Merge pull request #52474 from KoBeWi/script_remover_3000
Rémi Verschelde
2021-09-15
Merge pull request #52344 from TechnoPorg/import-assets-first
Rémi Verschelde
2021-09-15
Merge pull request #41036 from nathanfranke/default-2d-editor
Rémi Verschelde
2021-09-12
Make restore_scenes_on_load true by default
kobewi
2021-09-09
implement individual mesh transform for meshlibrary items
Vincent
2021-09-07
Close built-in script from any scene
kobewi
2021-09-02
Merge pull request #33123 from Calinou/remote-inspector-capitalize-properties
Hugo Locurcio
2021-09-02
Load assets before enabling editor plugins
TechnoPorg
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-31
Capitalize properties in the remote inspector
Hugo Locurcio
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-31
Make default main screen plugin work even if 2D and 3D are disabled
Nathan Franke
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-26
Merge pull request #51928 from reduz/extension-loader
Juan Linietsky
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Merge pull request #47673 from Calinou/improve-editor-window-title
Hugo Locurcio
2021-08-20
Implement Extension Loader
reduz
2021-08-17
Improve Undo/Redo menu items
Haoyu Qiu
2021-08-15
Merge pull request #51512 from Bhu1-V/PR/cmd-fix
Rémi Verschelde
2021-08-15
command palette improvements
Bhuvan Vemula
2021-08-14
Fix double Next Editor Tab
kobewi
2021-08-13
Merge pull request #49523 from foxydevloper/improve-shortcut-naming
Rémi Verschelde
2021-08-13
Don't save project on startup in headless mode
kobewi
2021-08-12
Fixes crash when AnimationPlayer reset on save
Haoyu Qiu
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Improve naming of a couple shortcuts
fox
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-09
Added EditorCommandPalette
Bhuvan Vemula
2021-08-07
Merge pull request #47700 from Calinou/editor-mouse-wheel-change-scene-tabs
Rémi Verschelde
2021-08-06
Merge pull request #51214 from Calinou/update-spinner-highlight-when-continuous
Rémi Verschelde
2021-08-03
Change the editor update spinner color when updating continuously
Hugo Locurcio
2021-08-03
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-03
Cache EditorResourcePicker's allowed types
Yuri Sizov
2021-08-02
Implemented initial DAP support
Ev1lbl0w
2021-07-29
Name new resource files with `snake_case`
foxydevloper
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-25
Fix various typos
luz paz
2021-07-25
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
Fix various typos with codespell
luz paz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-20
Merge pull request #50618 from reduz/implement-more-specialization-constants
Rémi Verschelde
2021-07-19
Implement more rendering options as specialization constants
reduz
2021-07-20
Implemented the ability to add shortcut for Project -> Reload Current Project.
Stanislav Labzyuk
2021-07-18
Optimize StringName usage
reduz
2021-07-15
Addes ability to load build sources from file.
reduz
2021-07-15
Merge pull request #50468 from akien-mga/cleanup-header-includes
Rémi Verschelde
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