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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2022-01-23Merge pull request #57000 from KoBeWi/UNLIMITED_PANNINGRémi Verschelde
2022-01-21Add ViewPanner to 2D editorkobewi
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-19[Editor] Move some animation specific keying logic out of inspector.Fabio Alessandrelli
2022-01-18Merge pull request #56899 from touilleMan/fix-editor_node-set_exit_codeRémi Verschelde
2022-01-18Merge pull request #52597 from Jummit/scene_casing_settingRémi Verschelde
2022-01-18Replace use of `OS::set_exit_code()` by `SceneTree::quit()` in `EditorNode`Emmanuel Leblond
2022-01-17Add project setting to change scene file casingJummit
2022-01-17Merge pull request #56012 from bruvzg/wt🤎4Rémi Verschelde
2022-01-14Add ViewPanner to more editorskobewi
2022-01-12Merge pull request #56289 from zacryol/clarify-user-dataRémi Verschelde
2022-01-11Unify panning in sub-editors and make it configurablekobewi
2022-01-07Generate editor docs on a threadreduz
2022-01-04Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde
2022-01-04Fix compilation error after 4c30963Rémi Verschelde
2022-01-04Fix shadowing warning after #52611Rémi Verschelde
2022-01-04Merge pull request #52611 from KoBeWi/outsider_resourcesRémi Verschelde
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-29Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio
2021-12-28Reword "Open Project Data Folder" as "Open User Data Folder"zacryol
2021-12-18[Windows] Improve console handling and execute/create_process.bruvzg
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-08Rename GPUParticles attractor and collision nodes to have a 3D suffixHugo Locurcio
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-12-05Remove or make verbose some debugging printsHugo Locurcio
2021-12-04Auto-Increment Debugger PortNathan Franke
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-23Merge pull request #42447 from aaronfranke/gitignore-createRémi Verschelde
2021-11-23Improve various textskobewi
2021-11-22Merge pull request #55151 from Chaosus/control_reset_sizeRémi Verschelde
2021-11-22Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky
2021-11-21Improved some editor checkboxeskobewi
2021-11-15Revert "Load assets before enabling editor plugins"Rémi Verschelde
2021-11-12Allow creating .gitignore and .gitattributes when creating a new projectAaron Franke
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-09Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_thatRémi Verschelde
2021-11-09Merge pull request #54372 from bruvzg/text_edit_uiRémi Verschelde
2021-11-08Merge pull request #52943 from RandomShaper/property_pin_control_naturalRémi Verschelde
2021-11-08Add property value pinningPedro J. Estébanez
2021-11-07Improve save handling for built-in scriptskobewi
2021-11-07Fix editor saving blank scenes (for real)kobewi
2021-11-06Added SSIL post processing effectclayjohn
2021-11-04Ignore external editor for built-in scriptskobewi
2021-11-03Merge pull request #54072 from KoBeWi/hrcr_is_dedRémi Verschelde
2021-11-01[macOS] Add `create_instance` function to spawn editor copies.bruvzg
2021-10-31Use OpenGL 3.3 core profile instead of compatibility profileClay John
2021-10-31Add functions for getting name and font style from dynamic and bitmap fonts.bruvzg
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio