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path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2021-06-08Separate version hash from version number in editor and project managerAndrii Doroshenko (Xrayez)
2021-06-06Merge pull request #49325 from reduz/rename-gi-classesRémi Verschelde
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-05Rename GI Classesreduz
2021-06-03Replace get_settings_dir with get_config_dir when fetching configuration pathsYuri Sizov
2021-06-03Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio
2021-06-02Use bold fonts in editorreduz
2021-05-31Merge pull request #49178 from YeldhamDev/remove_dim_optionRémi Verschelde
2021-05-31Implement shader cachingreduz
2021-05-28Remove `dim_editor_on_dialog_popup` from editor settingsMichael Alexsander
2021-05-26Add the ability to reload the current projectLightning_A
2021-05-21Merge pull request #48854 from pycbouh/editor-reuse-resource-pickerRémi Verschelde
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-19Use EditorResourcePicker in the InspectorYuri Sizov
2021-05-18i18n: Sync translations with WeblateRémi Verschelde
2021-05-17Merge pull request #47260 from pycbouh/editor-resource-pickerRémi Verschelde
2021-05-17Add EditorResourcePicker control based on the Inspector editor for Resourcespycbouh
2021-05-17Fix crash after disabling plugin using set_force_draw_over_forwarding_enabled()kleonc
2021-05-15Add "Support Godot Development" option to the editor's Help menuHugo Locurcio
2021-05-14Merge pull request #48667 from pycbouh/editor-respect-custom-themesRémi Verschelde
2021-05-12Keep custom editor theme when changing editor settingsYuri Sizov
2021-05-09Handle portrait mode monitors in the automatic editor scale detectionHugo Locurcio
2021-05-09Remove plugin from enabled if there's an errorDaniel Lungaro
2021-05-09Merge pull request #48574 from Calinou/editor-add-new-scene-shortcutsRémi Verschelde
2021-05-09Save the current script when pressing Ctrl + S if no scene is openHugo Locurcio
2021-05-09Add shortcuts for New Scene and New Inherited Scene actionsHugo Locurcio
2021-05-07Merge pull request #48535 from groud/tiles_squashedRémi Verschelde
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-05-07Merge pull request #48466 from EricEzaM/output-log-save-stateRémi Verschelde
2021-05-07Implement the `%command%` placeholder in the Main Run Args settingHugo Locurcio
2021-05-06Merge pull request #45607 from Calinou/improve-editor-themeRémi Verschelde
2021-05-06Made Editor Log buttons save their state, per project.Eric M
2021-05-04Fix 3D scene preview generation.CaptainProton42
2021-05-04Merge pull request #47855 from aaronfranke/doubleclickRémi Verschelde
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-04-28Make it possible to copy the Godot version identifier by clicking itHugo Locurcio
2021-04-27Improve the editor themeHugo Locurcio
2021-04-23Implement occlusion cullingjfons
2021-04-11Add a "save on focus loss" editor setting (disabled by default)Hugo Locurcio
2021-04-07Allow using the mouse wheel to navigate scene tabsHugo Locurcio
2021-04-06Add Various ColorPicker shapesKongfa Waroros
2021-04-06Improve error messages for missing export presets when using `--export`Hugo Locurcio
2021-04-05Style: Apply clang-tidy's `modernize-use-bool-literals`Rémi Verschelde
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-26Save project after openingkobewi
2021-03-25Hide renderer selection dropdown in the editor as it's not implementedHugo Locurcio
2021-03-23Remove now unnecessary ResourceImporterCSV importerRémi Verschelde
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-22Improved 3D Scene ImporterJuan Linietsky