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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_node.cpp
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Author
2017-06-17
Added option to not save a scene when played.
Kryptocron
2017-06-17
Fix scene tab color not updated when theme changed
volzhs
2017-06-16
Merge pull request #9196 from volzhs/scene-tab
Rémi Verschelde
2017-06-16
Enhance scene tabs
volzhs
2017-06-14
renamed occurances of ColorRamp with Gradient
Karroffel
2017-06-12
Properly adjust the visible editor rect and make limits respected, closes #8328
Juan Linietsky
2017-06-11
Restored multiple viewport function, as well as view modes.
Juan Linietsky
2017-06-09
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-08
Merge pull request #9092 from Noshyaar/pr-run
Rémi Verschelde
2017-06-08
Fix unsaved scene not running after save
Poommetee Ketson
2017-06-07
Run project after selecting main scene. Fixes #9077
Nuno Donato
2017-06-05
Merge pull request #9007 from noshyaar/pr-about
Rémi Verschelde
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-01
About: add contributors list
Poommetee Ketson
2017-05-30
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-28
-Added .hdr format support
Juan Linietsky
2017-05-26
Added an help menu
Nuno Donato
2017-05-26
Merge pull request #8901 from tagcup/path_editor_plugin
Rémi Verschelde
2017-05-25
Applied clang-format.
Ferenc Arn
2017-05-24
Revive PathEditorPlugin.
Ferenc Arn
2017-05-24
Join text menus on the top-left, move shortcut buttons to new location
Nuno Donato
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-18
Merge pull request #8789 from Hinsbart/editor_shortcuts
Rémi Verschelde
2017-05-18
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
Andreas Haas
2017-05-18
Merge pull request #8716 from Hinsbart/import-plugins
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-12
Bring back EditorImportPlugin
Andreas Haas
2017-05-09
New customizable editor theme
volzhs
2017-05-06
Fixing previous merger's "not" vs. "!" mistake in C++ (#8664)
Will Nations
2017-05-05
Merge pull request #8532 from RameshRavone/patch-4
Rémi Verschelde
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-05-02
Merge pull request #8569 from volzhs/editor-theme-1
Rémi Verschelde
2017-05-02
Merge pull request #8541 from RandomShaper/opt-out-capitalization
Rémi Verschelde
2017-04-28
Fix to use editor theme instead of handling each UI
volzhs
2017-04-28
Update editor theme
volzhs
2017-04-27
Add setting to opt-out of capitalization in the property inspector
Pedro J. Estébanez
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-26
Separate fullscreen state for scene & script editor
Ramesh Ravone
2017-04-23
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-14
Merge pull request #8374 from nunodonato/killimport
Andreas Haas
2017-04-12
re-enabled obj import
Karroffel
2017-04-12
Removed the deprecated Import menu from the main editor.
Nuno Donato
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-09
-Fix eternal black screen on Windows
Juan Linietsky
2017-04-09
Fix warning message when EditorPlugin script is not in tool mode.
Andreas Haas
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
Fix highlight typo
supaiku
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