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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_node.cpp
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Author
2022-08-19
Add Startup benchmarking support
Juan Linietsky
2022-08-19
Merge pull request #63950 from bruvzg/menu_bar3
Max Hilbrunner
2022-08-18
Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-mode
Clay John
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Merge pull request #62298 from Diddykonga/select_current_save
Yuri Sizov
2022-08-15
Rename EditorPropertyShaderMode to EditorPropertyVisualShaderMode
Aaron Franke
2022-08-06
Merge pull request #63776 from fire-forge/shapecast2d
Rémi Verschelde
2022-08-03
Merge pull request #56442 from PucklaMotzer09/remap_files_moved
Rémi Verschelde
2022-08-03
Show dependency warning when removing remaps and fallback if translation
PucklaMotzer09
2022-08-03
Don't replace RootMotionView with Node in a running project
Hugo Locurcio
2022-08-02
Change translation remaps if files are moved
PucklaMotzer09
2022-08-02
Display sub-plugins when Stay in Script Editor is On
Alfred R. Baudisch
2022-07-31
Improve ShapeCast2D editor and debug drawing
FireForge
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-30
Use a PackedStringArray for the "open in new inspector" editor setting
Hugo Locurcio
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Merge pull request #63603 from aaronfranke/editor-paths
Rémi Verschelde
2022-07-29
Merge pull request #63595 from reduz/remove-signal-connect-binds
Rémi Verschelde
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-29
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
Add more detailed Navigation Debug Visualization
smix8
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-27
Merge pull request #63121 from aaronfranke/editor-export-split
Rémi Verschelde
2022-07-26
Keep crash handler status on editor restart
Pedro J. Estébanez
2022-07-26
Move project export and export template manager into export folder
Aaron Franke
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-26
Merge pull request #63344 from alfredbaudisch/feature-select-node-toggle-insp...
Rémi Verschelde
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-25
When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Scrip...
Alfred R. Baudisch
2022-07-25
Merge pull request #63368 from akien-mga/fix_header_guards
Rémi Verschelde
2022-07-25
Merge pull request #62907 from bruvzg/warn_exit_code
Rémi Verschelde
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-22
Merge pull request #62581 from Guh-Feng/Color-Picker-Update
Rémi Verschelde
2022-07-22
Merge pull request #62996 from reduz/feature-build-profiles
Rémi Verschelde
2022-07-22
Implement Feature Build Profiles
reduz
2022-07-21
Color Pickers Respect Settings
Guh-Feng
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-16
Alphabetize editor plugins and move 2D plugins to their own section
Aaron Franke
2022-07-14
Merge pull request #58763 from Calinou/editor-fix-default-float-step
Rémi Verschelde
2022-07-14
Merge pull request #62919 from MinusKube/dock-layout-save-bug
Rémi Verschelde
2022-07-13
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-11
Fix editor dock layout not saving correctly
MinusKube
2022-07-10
Fix some properties having an invalid float step of `0`
Hugo Locurcio
2022-07-10
[Command line export] return 0 exit code when export is finished with warnings.
bruvzg
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
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