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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_node.cpp
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Author
2022-05-05
Cache script icons in editor
kobewi
2022-05-04
Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
Refactor module initialization
reduz
2022-05-03
Implement missing Node & Resource placeholders
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-29
Load fallback icon for custom class when no icon available
Haoyu Qiu
2022-04-27
Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu
Rémi Verschelde
2022-04-27
Merge pull request #60535 from timothyqiu/class-name-icon
Rémi Verschelde
2022-04-27
Fix custom class icon when it inherits from a script
Haoyu Qiu
2022-04-26
Add RayCast2D target_position editor handle
FireForge
2022-04-26
Merge pull request #60395 from Geometror/editor-gradient-preview-plugin
Rémi Verschelde
2022-04-26
Merge pull request #60008 from fire-forge/bitmap-preview
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-24
Add an external link editor icon
Hugo Locurcio
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-20
Add an inspector preview for BitMap
FireForge
2022-04-21
Add gradient resource preview generator
Hendrik Brucker
2022-04-13
Import scenes as AnimationLibrary
reduz
2022-04-12
move gltf export under scene menu
Priyansh Rathi
2022-04-11
Merge pull request #59440 from bruvzg/fd_ref_counted
Rémi Verschelde
2022-04-11
Merge pull request #60111 from KoBeWi/the_files_have_landed
Rémi Verschelde
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
Localize unnamed project name in editor window title
Haoyu Qiu
2022-04-11
Improvements to files_dropped signal
kobewi
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-01
Add Blender install autodetection and configuration.
reduz
2022-03-30
Merge pull request #58395 from Geometror/editor-node-data-cleanup
Rémi Verschelde
2022-03-30
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-30
Add PortableCompressedTexture
reduz
2022-03-29
Merge pull request #59496 from KoBeWi/inspector_teleport
Rémi Verschelde
2022-03-28
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-28
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-28
Update SceneTree debug colors when settings changed
Haoyu Qiu
2022-03-27
Made reload current project ask for confirmation with unsaved changes
Vitika9
2022-03-25
Switch scene when editing foreign resource
kobewi
2022-03-21
[Editor] Fix reloading editor theme on font / font size setting change.
bruvzg
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-17
Merge pull request #58967 from fire-forge/gradient2d_editor
Rémi Verschelde
2022-03-17
Add GradientTexture2D editor plugin
FireForge
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-13
Cleanup embed subwindows getters
kobewi
2022-03-13
Improve scene tab close button options
kobewi
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-10
Merge pull request #58706 from timothyqiu/property-i18n
Rémi Verschelde
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-09
Merge pull request #58865 from timothyqiu/more-i18n
Rémi Verschelde
2022-03-09
Replace `TabBar`'s `min_width` with `max_tab_width` and expose it
Michael Alexsander
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