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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_node.cpp
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Author
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
Ellen Poe
2022-02-08
Merge pull request #57627 from JFonS/occluder_improvements
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-07
Fix theming for floating window docks
Michael Alexsander
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-07
Move Replication tab to a fixed position
kobewi
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-04
[Editor] Replication plugin to configure MultiplayerSynchronizers.
Fabio Alessandrelli
2022-02-04
Merge pull request #57086 from YeldhamDev/scene_tabs_fix
Rémi Verschelde
2022-02-02
Merge pull request #57494 from Geometror/project-and-editor-settings-fixes
Rémi Verschelde
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-02-01
Fix buggy behavior of the "Add tab" button in the scene tabs
Michael Alexsander
2022-02-01
Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-01-31
Merge pull request #56970 from YeldhamDev/rise_tabbar_rise
Rémi Verschelde
2022-01-31
Bring `TabBar` to full parity with the `TabContainer` implementation.
Michael Alexsander
2022-01-30
Inspector retains content when detached and when docked
Fazil Babu
2022-01-23
Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING
Rémi Verschelde
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-19
[Editor] Move some animation specific keying logic out of inspector.
Fabio Alessandrelli
2022-01-18
Merge pull request #56899 from touilleMan/fix-editor_node-set_exit_code
Rémi Verschelde
2022-01-18
Merge pull request #52597 from Jummit/scene_casing_setting
Rémi Verschelde
2022-01-18
Replace use of `OS::set_exit_code()` by `SceneTree::quit()` in `EditorNode`
Emmanuel Leblond
2022-01-17
Add project setting to change scene file casing
Jummit
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-14
Add ViewPanner to more editors
kobewi
2022-01-12
Merge pull request #56289 from zacryol/clarify-user-data
Rémi Verschelde
2022-01-11
Unify panning in sub-editors and make it configurable
kobewi
2022-01-07
Generate editor docs on a thread
reduz
2022-01-04
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
Fix compilation error after 4c30963
Rémi Verschelde
2022-01-04
Fix shadowing warning after #52611
Rémi Verschelde
2022-01-04
Merge pull request #52611 from KoBeWi/outsider_resources
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-28
Reword "Open Project Data Folder" as "Open User Data Folder"
zacryol
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-08
Rename GPUParticles attractor and collision nodes to have a 3D suffix
Hugo Locurcio
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-05
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-04
Auto-Increment Debugger Port
Nathan Franke
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
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