summaryrefslogtreecommitdiff
path: root/editor/editor_node.cpp
AgeCommit message (Expand)Author
2017-09-15fixed double border for debugger tab paneltoger5
2017-09-14Renamed function arguments to keep them consistent between declaration and im...Wilson E. Alvarez
2017-09-14Fixed typo in editor_node.cpp: 'my' to 'may'Indah Sylvia
2017-09-14Warn the user that changes to resources will be lost when editing imported or...Juan Linietsky
2017-09-14Fixed Tab Switching of Main Scene State. Closes #11045Indah Sylvia
2017-09-13Merge pull request #7908 from SaracenOne/recastRémi Verschelde
2017-09-13made tabs visible in debugger fixes: #11212toger5
2017-09-12Fixed file system dialog iconsDaniel J. Ramirez
2017-09-12Improved theme generation, and other fixesDaniel J. Ramirez
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-04Merge pull request #10899 from toger5/theme_fixes_from_lightRémi Verschelde
2017-09-04Improve guessing of what editor to switch to, fixes #10405Juan Linietsky
2017-09-04Recast integration.Saracen
2017-09-04fixed hover line for menu buttontoger5
2017-09-03Fixes language overridden external editorsIgnacio Etcheverry
2017-09-02Removed empty segmentWilson E. Alvarez
2017-09-01Fix typo 'begining' to 'beginning'Poommetee Ketson
2017-08-31Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky
2017-08-31Merge pull request #10382 from toger5/dark_iconsRémi Verschelde
2017-08-30added icon updating to most ui elementstoger5
2017-08-30Fix a crash when an early dialog tries to appearHein-Pieter van Braam
2017-08-29Merge pull request #10771 from neikeq/pr-improve-build-callbacksJuan Linietsky
2017-08-29Improve build callbacksIgnacio Etcheverry
2017-08-29Merge pull request #10716 from Noshyaar/pr-updateRémi Verschelde
2017-08-29Merge pull request #10704 from Noshyaar/pr-sceneRémi Verschelde
2017-08-29Change editor update_mode to booleanPoommetee Ketson
2017-08-29EditorNode: fix scene save over othersPoommetee Ketson
2017-08-29EditorNode: enhance open scene error dialogPoommetee Ketson
2017-08-27-Moved script run to editor, removed from projectJuan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Merge pull request #10625 from Rubonnek/fixed-leaksRémi Verschelde
2017-08-26Save update mode in project metadata.Andreas Haas
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
2017-08-26-Split EditorPlugin into EditorPlugin and EditorInterfaceJuan Linietsky
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-25Fixed several memory leaksWilson E. Alvarez
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-21Merge pull request #10433 from djrm/pr_svg_supportRémi Verschelde
2017-08-21Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-21Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
2017-08-20Added missing icon and svgs upscalingDaniel J. Ramirez
2017-08-20Added pure vector theme, with dark icons variationDaniel J. Ramirez
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19Revert "Second take at making command-line arguments more UNIX-like + main.cp...Juan Linietsky
2017-08-19Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-19Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
2017-08-19Merge pull request #10435 from endragor/export-quitRémi Verschelde
2017-08-19Quit after command-line exportRuslan Mustakov
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry