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path: root/editor/editor_node.cpp
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2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
Updated function argument names
2017-08-16Rename layouts file to editor_layouts-3.cfgPedro J. Estébanez
To avoid conflicts with 2.x, in the same fashion as editor_settings-3.tres.
2017-08-15Merge pull request #10337 from endragor/command-line-exportkubecz3k
Enable command-line export
2017-08-15Small fix for problem of nodes losing type, this is not good enough to solve ↵Juan Linietsky
a core reimport problem, but so far fixes #8116
2017-08-15Fix Editor dimming.Andreas Haas
Fixes #10353
2017-08-15Converting to MeshLibrary works again, fixes #8092Juan Linietsky
2017-08-14Enable command-line exportRuslan Mustakov
The syntax is identical to what it was in 2.1, but now you specify preset name instead of platform name.
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-02-Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky
-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02Revert "Tweak command-line arguments to make them more UNIX-like"Juan Linietsky
2017-08-02Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
Also improves the command-line help text readability.
2017-07-26Fix !save_each_scene saving scenes with no filenamePoommetee Ketson
When save_each_scene is false, only scenes that have been saved at least once are saved. But EditorNode tries to save scenes with no filename too (they're never saved), so it crashes.
2017-07-24EditorNode: fix missing distraction-free tooltipPoommetee Ketson
2017-07-23-Ability to set default import presets for typeJuan Linietsky
-More presets for scene importer -Option in scene importer to export root nodes as separate scenes -Fixed MeshInstance preview
2017-07-23Suppress get_edited_scene_root errorPoommetee Ketson
2017-07-23Merge pull request #9790 from Noshyaar/pr-reqRémi Verschelde
EditorNode: request_attn when behind other windows
2017-07-23EditorNode: request_attn when behind other windowsPoommetee Ketson
The current version requests attention only when minimized which might not work as expected when it's not minimized but doesn't have focus.
2017-07-23Move About dialog to editor_about.cppPoommetee Ketson
2017-07-21Enhanched About dialog, Add ItemList auto_heightPoommetee Ketson
Add set/has_auto_height for ItemList to automatically set minimum size by content. Add hash to About dialog. Resize About dialog so that dev list appears in 3 columns.
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-07-19Merge pull request #9565 from kubecz3k/tool-signalsRémi Verschelde
Make more informations available for Tool Plugins about the editor
2017-07-18Merge pull request #9695 from Noshyaar/pr-rcdRémi Verschelde
EditorNode: remove obsolete comments in constructor
2017-07-18Make available more informations about editor for Tool PluginsJakub Grzesik
2017-07-18EditorNode: remove obsolete comments in constructorPoommetee Ketson
2017-07-18Added separators using StyleBoxLine, some theme style fixes, added variant iconDaniel J. Ramirez
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-16Improvements and fixes for the default theme.Daniel J. Ramirez
Added customizable border size and window highlight.
2017-07-15Script editor usability fixesJuan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.
2017-07-12Added some missing icons, fixed some ui iconsDaniel J. Ramirez
2017-07-10ability to reposition scene tabs with drag & dropJakub Grzesik
2017-07-10Fix crash on closing [empty](*) scene tabPoommetee Ketson
2017-07-08About: center valign copyright labelPoommetee Ketson
2017-07-06About: add thirdparty license infoPoommetee Ketson
2017-07-04About: Add License infoPoommetee Ketson
2017-07-03Merge pull request #9447 from Noshyaar/prRémi Verschelde
EditorNode: mark opened deleted scenes as unsaved
2017-07-03Merge pull request #9462 from Noshyaar/pr2Rémi Verschelde
SceneTab: MMB or double LMB to create new scene
2017-07-03Authors/About: support for multiple sectionsPoommetee Ketson
2017-07-01SceneTab: MMB or double LMB to create new scenePoommetee Ketson
2017-06-30EditorNode: request attention when quit while minimizedPoommetee Ketson
2017-06-30EditorNode: mark opened deleted scenes as unsavedPoommetee Ketson
2017-06-28Reworked translation systemJuan Linietsky
-Label and Button reload translation on the fly -Resources are loaded and reload depending on locale
2017-06-27Clean up redundancy in scene save confirmationPoommetee Ketson
2017-06-27Fix regression in dc1843201571707ee09f0592ef3b0cd4232c70b8Rémi Verschelde
Closes #9407.
2017-06-27Merge pull request #9402 from nunodonato/selectimportagainRémi Verschelde
Update import dock when editing a resource from the inspector
2017-06-26Update import dock when editing a resource from the inspector (improved version)Nuno Donato
closes #8139. (just in case it wasn't closed well enough the first time :p)
2017-06-26Merge pull request #9304 from Noshyaar/pr-saveRémi Verschelde
EditorNode: add Save/Discard/Cancel dialog
2017-06-27EditorNode: enhance save/quit dialogPoommetee Ketson
2017-06-25Update import dock when editing a resource from the inspectorNuno Donato