Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-30 | fixes 27543, adds a copy button for the editor log | kbake | |
2019-02-08 | Merge pull request #25549 from Zylann/fix_game_font_size_forced_to_13 | Rémi Verschelde | |
Don't modify font which could potentially not be the editor one yet | |||
2019-02-01 | Don't modify font which could potentially not be the editor one yet | Marc Gilleron | |
2019-02-01 | Fixed uninitialized log member due to THEME_CHANGED notification | Marc Gilleron | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde | |
Fixes GCC 5 warnings of the form: core/io/http_client.cpp:288:9: warning: enumeration value 'STATUS_SSL_HANDSHAKE_ERROR' not handled in switch [-Wswitch] core/io/marshalls.cpp:806:9: warning: enumeration value 'AABB' not handled in switch [-Wswitch] Those can be trivial cases where adding a default fallback is the solution, or more complex issues/hidden bugs where missed values are actually meant to be handled. | |||
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
2018-08-13 | Add warning color to output log | Chaosus | |
2018-03-11 | Show error icon at "Output" in case of errors | Bernhard Liebl | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Merge pull request #15186 from GodotExplorer/default-theme | Rémi Verschelde | |
Fix errors with custom theme and custom font in project settings. | |||
2018-01-03 | Merge pull request #15066 from poke1024/shortcut-clear-output | Rémi Verschelde | |
Add keyboard shortcut for Clear Output | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-30 | Fix errors with custom default theme and custom fonts. | geequlim | |
2017-12-26 | Add keyboard shortcut for Clear Output | Bernhard Liebl | |
2017-09-27 | Remove unecessary anchors&margins set causing bad display (sons of containers) | Gilles Roudiere | |
2017-09-26 | Merge pull request #11424 from groud/control_node_presets | Rémi Verschelde | |
Implements set_margins_preset(...) | |||
2017-09-25 | Add font size setting for output panel | volzhs | |
2017-09-22 | Remove set_area_as_parent_rect and replace it by ↵ | Gilles Roudiere | |
set_anchors_and_margins_preset(PRESET_WIDE) | |||
2017-09-15 | Use code font in editor log | Daniel J. Ramirez | |
2017-09-12 | Fixed some inconsistent styles, plus some cleanup | Daniel J. Ramirez | |
2017-09-05 | fixed log colors | toger5 | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-10 | Merge pull request #10164 from djrm/pr_theme_fixes | Rémi Verschelde | |
Visual polishing | |||
2017-08-08 | Several ui improvements (mostly margins) | Daniel J. Ramirez | |
Improved colors Added some missing icons | |||
2017-08-07 | -Errors are printed again to Output, after a long time. Fixes #3373 | Juan Linietsky | |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia | |
2017-05-09 | New customizable editor theme | volzhs | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. |