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path: root/editor/editor_inspector.h
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2019-07-22Revert "Expose "meta" to the Inspector"Rémi Verschelde
2019-07-19Merge pull request #22642 from YeldhamDev/inspector_metadataRémi Verschelde
Expose "meta" to the Inspector
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-01-27Fix EditorInspector property_changed argument mismatchRémi Verschelde
Bug introduced in #21701, missed in 541422a4a28c873142af9bfc988468b3e9e05948.
2019-01-25Make sub-inspectors not listen to node removals, since they never edit ↵Juan Linietsky
nodes. Fixes #23554
2019-01-18Clean up and fix issues after merging #21701 , closes #21104Juan Linietsky
2019-01-18Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-changeJuan Linietsky
Fix multiselect change property
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-08Expose "meta" to the InspectorMichael Alexsander Silva Dias
2018-11-25Rewrite code for unfolding and make it automatic on scene load, which works ↵Juan Linietsky
better.
2018-11-24Fix multiselect change propertyAlexander Holland
2018-11-08 Made AnimationPlayer timeline only advance when keyframing frame variablesDualMatrix
Fixes #23330
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-10-29Automatically unfold sections of properties that someone else edited (no ↵Juan Linietsky
local info exists).
2018-10-29Ability to revert any property, not just from inherited scenes or scripts.Juan Linietsky
2018-09-11Replace last occurrences of PropertyEditor by EditorInspectorRémi Verschelde
Updates the following plugins: - ConnectionsDialog - ScriptEditorDebugger - ItemListEditorPlugin Also drop now unnecessary compatibility methods.
2018-08-07Several improvements to inspector.Juan Linietsky
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles
2018-07-20-Fix tooltips in inspector, now they show as rich text.Juan Linietsky
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver
2018-07-18Several improvements to editor inspector usability and styleJuan Linietsky
2018-07-14Visual Shaders are back.Juan Linietsky
2018-07-04Fixes to the new inspectorGuilherme Felipe
- Fix inspector dock not updating tree for main resource; - Fixes the inspector input text reverted during typing; - Add method bind for "refresh" used by MultiNodeEdit;
2018-06-18-Added AnimationGraphPlayer (still missing features)Juan Linietsky
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-15Fix path typo for editor def capitalize_propertiesGuilherme Felipe
2018-05-19Dictionary editing does the comeback to the inspector, fixes #19046Juan Linietsky
2018-05-17-Ability to open resources in the same windowJuan Linietsky
-Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-15-New inspector.Juan Linietsky
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -