Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-03 | Signals: Fix some regressions from #36426 | Rémi Verschelde | |
- Fix `callable_mp` bindings to methods which used to have default arguments passed to `bind_method`. We now have to re-specify them manually when connecting. - Re-add `GroupsEditor::update_tree` binding. - Misc code quality changes along the way. | |||
2020-02-11 | Texture refactor | Juan Linietsky | |
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD | |||
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-07-22 | Revert "Expose "meta" to the Inspector" | Rémi Verschelde | |
2019-07-19 | Merge pull request #22642 from YeldhamDev/inspector_metadata | Rémi Verschelde | |
Expose "meta" to the Inspector | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-04-08 | Add ability to edit editor feature profiles | Juan Linietsky | |
Allows enabling/disabling parts of the editor and storing/loading profiles for that. | |||
2019-01-27 | Fix EditorInspector property_changed argument mismatch | Rémi Verschelde | |
Bug introduced in #21701, missed in 541422a4a28c873142af9bfc988468b3e9e05948. | |||
2019-01-25 | Make sub-inspectors not listen to node removals, since they never edit ↵ | Juan Linietsky | |
nodes. Fixes #23554 | |||
2019-01-18 | Clean up and fix issues after merging #21701 , closes #21104 | Juan Linietsky | |
2019-01-18 | Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change | Juan Linietsky | |
Fix multiselect change property | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-08 | Expose "meta" to the Inspector | Michael Alexsander Silva Dias | |
2018-11-25 | Rewrite code for unfolding and make it automatic on scene load, which works ↵ | Juan Linietsky | |
better. | |||
2018-11-24 | Fix multiselect change property | Alexander Holland | |
2018-11-08 | Made AnimationPlayer timeline only advance when keyframing frame variables | DualMatrix | |
Fixes #23330 | |||
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-10-29 | Automatically unfold sections of properties that someone else edited (no ↵ | Juan Linietsky | |
local info exists). | |||
2018-10-29 | Ability to revert any property, not just from inherited scenes or scripts. | Juan Linietsky | |
2018-09-11 | Replace last occurrences of PropertyEditor by EditorInspector | Rémi Verschelde | |
Updates the following plugins: - ConnectionsDialog - ScriptEditorDebugger - ItemListEditorPlugin Also drop now unnecessary compatibility methods. | |||
2018-08-07 | Several improvements to inspector. | Juan Linietsky | |
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles | |||
2018-07-20 | -Fix tooltips in inspector, now they show as rich text. | Juan Linietsky | |
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky | |
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver | |||
2018-07-18 | Several improvements to editor inspector usability and style | Juan Linietsky | |
2018-07-14 | Visual Shaders are back. | Juan Linietsky | |
2018-07-04 | Fixes to the new inspector | Guilherme Felipe | |
- Fix inspector dock not updating tree for main resource; - Fixes the inspector input text reverted during typing; - Add method bind for "refresh" used by MultiNodeEdit; | |||
2018-06-18 | -Added AnimationGraphPlayer (still missing features) | Juan Linietsky | |
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback) | |||
2018-06-15 | Fix path typo for editor def capitalize_properties | Guilherme Felipe | |
2018-05-19 | Dictionary editing does the comeback to the inspector, fixes #19046 | Juan Linietsky | |
2018-05-17 | -Ability to open resources in the same window | Juan Linietsky | |
-Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better | |||
2018-05-16 | Add missing copyright headers | Guilherme Felipe | |
2018-05-15 | -New inspector. | Juan Linietsky | |
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - |