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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_inspector.h
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Author
2019-01-18
Clean up and fix issues after merging #21701 , closes #21104
Juan Linietsky
2019-01-18
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-25
Rewrite code for unfolding and make it automatic on scene load, which works b...
Juan Linietsky
2018-11-24
Fix multiselect change property
Alexander Holland
2018-11-08
Made AnimationPlayer timeline only advance when keyframing frame variables
DualMatrix
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-29
Automatically unfold sections of properties that someone else edited (no loca...
Juan Linietsky
2018-10-29
Ability to revert any property, not just from inherited scenes or scripts.
Juan Linietsky
2018-09-11
Replace last occurrences of PropertyEditor by EditorInspector
Rémi Verschelde
2018-08-07
Several improvements to inspector.
Juan Linietsky
2018-07-20
-Fix tooltips in inspector, now they show as rich text.
Juan Linietsky
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-04
Fixes to the new inspector
Guilherme Felipe
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-15
Fix path typo for editor def capitalize_properties
Guilherme Felipe
2018-05-19
Dictionary editing does the comeback to the inspector, fixes #19046
Juan Linietsky
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-15
-New inspector.
Juan Linietsky