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godot-fmod
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Godot with FMOD integration
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editor_inspector.h
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Author
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-05
Use a yellow color for editable children properties instead of red
Hugo Locurcio
2021-09-15
Merge pull request #32068 from aaronfranke/transform-editor
Rémi Verschelde
2021-09-07
Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED
PouleyKetchoupp
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-05
Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-08-31
Reformat Transform(2D) inspector menus
Aaron Franke
2021-08-23
Copy/Paste property paths/values in inspector.
Ryan Roden-Corrent
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-02
Fix up property reversion
Pedro J. Estébanez
2021-07-30
Rationalize property reversion
Pedro J. Estébanez
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-02
Use bold fonts in editor
reduz
2021-02-18
Reorganize Project Settings
reduz
2021-02-12
Improved Inspector Sub-Resource Editing
reduz
2021-02-10
Removed _change_notify
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-09-25
Revert "Fix editor inspector refresh not working"
Rémi Verschelde
2020-09-02
Fix editor inspector refresh not working
Eric M
2020-08-25
Added ability to unfold editor sections when dragging and dropping.
Eric M
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-01
Add script class categories to EditorInspector.
willnationsdev
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-17
Implement global and per instance shader uniforms.
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-03
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-22
Revert "Expose "meta" to the Inspector"
Rémi Verschelde
2019-07-19
Merge pull request #22642 from YeldhamDev/inspector_metadata
Rémi Verschelde
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky
2019-01-27
Fix EditorInspector property_changed argument mismatch
Rémi Verschelde
2019-01-25
Make sub-inspectors not listen to node removals, since they never edit nodes....
Juan Linietsky
2019-01-18
Clean up and fix issues after merging #21701 , closes #21104
Juan Linietsky
2019-01-18
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-08
Expose "meta" to the Inspector
Michael Alexsander Silva Dias
2018-11-25
Rewrite code for unfolding and make it automatic on scene load, which works b...
Juan Linietsky
2018-11-24
Fix multiselect change property
Alexander Holland
2018-11-08
Made AnimationPlayer timeline only advance when keyframing frame variables
DualMatrix
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-29
Automatically unfold sections of properties that someone else edited (no loca...
Juan Linietsky
2018-10-29
Ability to revert any property, not just from inherited scenes or scripts.
Juan Linietsky
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