index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_inspector.h
Age
Commit message (
Expand
)
Author
2018-11-24
Fix multiselect change property
Alexander Holland
2018-11-08
Made AnimationPlayer timeline only advance when keyframing frame variables
DualMatrix
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-29
Automatically unfold sections of properties that someone else edited (no loca...
Juan Linietsky
2018-10-29
Ability to revert any property, not just from inherited scenes or scripts.
Juan Linietsky
2018-09-11
Replace last occurrences of PropertyEditor by EditorInspector
RĂ©mi Verschelde
2018-08-07
Several improvements to inspector.
Juan Linietsky
2018-07-20
-Fix tooltips in inspector, now they show as rich text.
Juan Linietsky
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-04
Fixes to the new inspector
Guilherme Felipe
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-15
Fix path typo for editor def capitalize_properties
Guilherme Felipe
2018-05-19
Dictionary editing does the comeback to the inspector, fixes #19046
Juan Linietsky
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-15
-New inspector.
Juan Linietsky
[prev]