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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_inspector.cpp
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Author
2020-10-01
Renamed toplevel to be top_level
Duroxxigar
2020-09-25
Revert "Fix editor inspector refresh not working"
Rémi Verschelde
2020-09-02
Fix editor inspector refresh not working
Eric M
2020-08-25
Added ability to unfold editor sections when dragging and dropping.
Eric M
2020-07-06
Support built-in scripts for inspector categories
Tomasz Chabora
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-01
Add script class categories to EditorInspector.
willnationsdev
2020-05-28
Use translated docs in PropertySelector
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-03
Stopped trying to revert to default values when script implementation of prop...
Eric M
2020-04-17
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-08
Refactored shadowmapping.
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-20
i18n: Add support for translating the class reference
Rémi Verschelde
2020-03-19
Merge pull request #35712 from KoBeWi/theheme_spy
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-05
Signals: Don't pass default binds to EditorProperty property_changed
Rémi Verschelde
2020-03-03
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-26
Don't show a copy of the property's name in the inspector's tooltip if there'...
Michael Alexsander
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-31
Merge pull request #33047 from silvanocerza/settings-search
Rémi Verschelde
2020-01-29
Show theme property descriptions in the inspector
Tomasz Chabora
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-11-04
Improved search in settings dialogs
Silvano Cerza
2019-10-22
Auto-increment frame_coords when keying
Tomasz Chabora
2019-10-10
Remove redundant `camelcase_to_underscore()` call in EditorInspector
Hugo Locurcio
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-19
Improve folding appearance in the editor inspector
Hugo Locurcio
2019-08-30
Editor: remove TOOLS_ENABLED guards
merumelu
2019-08-07
Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-07-25
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
Rémi Verschelde
2019-07-22
Revert "Expose "meta" to the Inspector"
Rémi Verschelde
2019-07-19
Merge pull request #22642 from YeldhamDev/inspector_metadata
Rémi Verschelde
2019-06-05
Add a margin to "checkable" property checkboxes in the editor inspector
Hugo Locurcio
2019-04-25
Use approximate equallity methods in many places
Aaron Franke
2019-04-23
Added inspector plugin documentation.
Juan Linietsky
2019-04-23
Revert 8d3345a, I thought this was non functioning but it is..
Juan Linietsky
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