Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-20 | Apply inspector read_only only when changed | kobewi | |
2023-02-19 | Merge pull request #71398 from honix/property-revert-release-focus | Rémi Verschelde | |
Fix property revert doesn't revert selected fields | |||
2023-02-17 | Merge pull request #73381 from KoBeWi/works_better_than_expected_huh | Yuri Sizov | |
Fold resources when non-main inspector exits tree | |||
2023-02-15 | Fold resources when non-main inspector exits tree | kobewi | |
2023-02-15 | Fixes revert button on exported node properties on inherited nodes. | SaracenOne | |
2023-02-11 | Avoid cleaning up editor plugins when property list changes | Yuri Sizov | |
Also removes a usability hack from the Theme editor, as it doesn't work anymore, and it confuses the Inspector. | |||
2023-02-07 | Prepare for moving editor and classref translations to godot-editor-l10n repo | Haoyu Qiu | |
- Separate editor interface and property translations. - Add property translation in TranslationServer. - The split and merge of the POT/PO/Makefiles and extract scripts is done directly in godot-editor-l10n, the files will be removed in the next commit. - Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the files which are ready to inclue. | |||
2023-01-31 | Use `PropertyUsageFlags` enum in parse_property | Raul Santos | |
2023-01-25 | Merge pull request #71330 from Geometror/richtextlabel-fit-content | Rémi Verschelde | |
[RichTextLabel] Match minimum size calculation of Label (proper content fitting) | |||
2023-01-22 | Merge pull request #71770 from KoBeWi/better_editing_or_something | Rémi Verschelde | |
Rework EditorPlugin editing logic | |||
2023-01-22 | Rework EditorPlugin editing logic | kobewi | |
2023-01-21 | Use range iterators in LocalVector loops | kobewi | |
2023-01-18 | Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function | Rémi Verschelde | |
Remove set_drag_forwarding_compat() | |||
2023-01-16 | Add EditorUndoRedoManager singleton | kobewi | |
2023-01-14 | Fix property revert doesn't revert selected fields | Fedor Shchukin | |
2023-01-14 | Remove set_drag_forwarding_compat() | kobewi | |
2023-01-13 | Merge pull request #70148 from KoBeWi/remove_all_restrictions | Rémi Verschelde | |
Remove conditons for unfolding inspector sections | |||
2023-01-13 | [RichTextLabel] Match minimum size calculation of Label | Hendrik Brucker | |
(optional via fit_content property) | |||
2023-01-10 | Change set_drag_forwarding() to use callables. | Juan Linietsky | |
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899 | |||
2023-01-08 | Use BitField<> in core type masks | Juan Linietsky | |
* All core types masks are now correctly marked as bitfields. * The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks. * Most bitmask operations replaced by functions in BitField<> * Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is. * Documentation and API dump updated to reflect bitfields in core types. | |||
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2023-01-04 | Revert "Merge pull request #70696 from Rindbee/propagate-keying-state" | Silc Renew | |
This reverts commit c774b4ce1777d19789bec1cbef100f26c6927777, reversing changes made to ccc609d824802d1d1a20f34bda69ecac75f5a8a1. | |||
2023-01-04 | Revert "Merge pull request #68498 from Rindbee/improve-update_tree" | Silc Renew | |
This reverts commit d5dc70a47871701fc61804b0b75362f5dcdf0055, reversing changes made to ccbefa1f4316c46eed35912e954fdf0e8c88c01a. | |||
2022-12-31 | Propagate the keying state in the inspector | Rindbee | |
Toggling the keying state does not significantly change the structure of the inspector. So it's ok to propagate the keying state and then use `queue_redraw()` to update the keying icon. | |||
2022-12-22 | Revert "Queue inspector tree update when changing the theme." | Rémi Verschelde | |
This reverts commit c0baec410b0617ddb36c278230f3b60da1444af6. See comments in #70381. | |||
2022-12-21 | Merge pull request #70261 from Maran23/4-x-editor-inspector-section-click | Rémi Verschelde | |
EditorInspectorSection is not (un)folded when clicking under the font | |||
2022-12-21 | Queue inspector tree update when changing the theme. | Marius Hanl | |
2022-12-18 | EditorInspectorSection is not folded when clicking under the font | Marius Hanl | |
2022-12-17 | Defer `EditorInspector::update_tree` to the process stage to improve performance | Rindbee | |
`EditorInspector::update_tree` is expensive, so defer the call to the process phase to prevent multiple calls in a single frame (when switching scene tabs). | |||
2022-12-16 | Remove conditons for unfolding inspector sections | kobewi | |
2022-11-29 | Merge pull request #67814 from opl-/fix/editor-inspector-accept-event | Rémi Verschelde | |
Fix editor inspector classes not accepting events | |||
2022-11-29 | Use forward-declarations in big editor classes | trollodel | |
2022-11-23 | Fix for documentation not appearing in preview in editor inspector | BrunoSXS | |
2022-11-02 | Unify usage of undo_redo in editor | kobewi | |
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't | Rémi Verschelde | |
Simplify GDVIRTUAL_CALL calls | |||
2022-10-31 | Fix `EditorInspector.property_changed` signal connection | Danil Alexeev | |
2022-10-23 | Fix editor inspector classes not accepting events | opl- | |
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-09-30 | Rename Copy Property –> Copy Value | VolTer | |
2022-09-30 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though). | |||
2022-09-21 | Fix EditorInspectorCategory minimum size calculation | Rindbee | |
Calculated using the same theme property values as in `NOTIFICATION_DRAW`, keeping the width at `0` and calculating only the height. | |||
2022-09-19 | Merge pull request #66108 from Zylann/editor_inspector_get_selected_path | Rémi Verschelde | |
Expose `EditorInspector.get_selected_path` | |||
2022-09-19 | Expose `EditorInspector.get_selected_path` | Marc Gilleron | |
2022-09-19 | Expose `EditorProperty._set_read_only` virtual method | Marc Gilleron | |
2022-09-16 | Merge pull request #60786 from Rindbee/update-editor-property-status | Rémi Verschelde | |
Update checked based on the variant type of the value | |||
2022-09-16 | Merge pull request #65868 from timothyqiu/metadata-crash | Rémi Verschelde | |
Fix crash open opening Add Metadata dialog | |||
2022-09-16 | Fix crash open opening Add Metadata dialog | Haoyu Qiu | |